add global and channel fallback filler (#459)

* configure channel and global fallback filler

* play random item from configured channel/global fallback filler as needed
This commit is contained in:
Jason Dove
2021-10-30 11:45:40 -05:00
committed by GitHub
parent 2ea0e64ac1
commit 0136de700c
24 changed files with 4127 additions and 49 deletions
@@ -63,6 +63,77 @@ namespace ErsatzTV.Core.Tests.Scheduling
playoutItems[0].FillerKind.Should().Be(FillerKind.None);
}
[Test]
public void Should_Have_Gap_With_Empty_Tail_Empty_Fallback()
{
Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1));
var collectionTwo = new Collection { Id = 2, Name = "Collection 2", MediaItems = new List<MediaItem>() };
var collectionThree = new Collection { Id = 3, Name = "Collection 3", MediaItems = new List<MediaItem>() };
var scheduleItem = new ProgramScheduleItemOne
{
Id = 1,
Index = 1,
Collection = collectionOne,
CollectionId = collectionOne.Id,
StartTime = null,
PlaybackOrder = PlaybackOrder.Chronological,
TailFiller = new FillerPreset
{
FillerKind = FillerKind.Tail,
CollectionId = collectionTwo.Id,
Collection = collectionTwo
},
FallbackFiller = new FillerPreset
{
FillerKind = FillerKind.Fallback,
CollectionId = collectionThree.Id,
Collection = collectionThree
}
};
var enumerator1 = new ChronologicalMediaCollectionEnumerator(
collectionOne.MediaItems,
new CollectionEnumeratorState());
var enumerator2 = new ChronologicalMediaCollectionEnumerator(
collectionTwo.MediaItems,
new CollectionEnumeratorState());
var enumerator3 = new ChronologicalMediaCollectionEnumerator(
collectionThree.MediaItems,
new CollectionEnumeratorState());
var scheduler = new PlayoutModeSchedulerOne(new Mock<ILogger>().Object);
(PlayoutBuilderState playoutBuilderState, List<PlayoutItem> playoutItems) = scheduler.Schedule(
StartState,
CollectionEnumerators(scheduleItem, enumerator1, scheduleItem.TailFiller, enumerator2, scheduleItem.FallbackFiller, enumerator3),
scheduleItem,
NextScheduleItem,
HardStop);
playoutBuilderState.CurrentTime.Should().Be(StartState.CurrentTime.AddHours(1));
playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime);
playoutBuilderState.NextGuideGroup.Should().Be(2);
playoutBuilderState.DurationFinish.IsNone.Should().BeTrue();
playoutBuilderState.InFlood.Should().BeFalse();
playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue();
playoutBuilderState.InDurationFiller.Should().BeFalse();
playoutBuilderState.ScheduleItemIndex.Should().Be(1);
enumerator1.State.Index.Should().Be(1);
enumerator2.State.Index.Should().Be(0);
enumerator3.State.Index.Should().Be(0);
playoutItems.Count.Should().Be(1);
playoutItems[0].MediaItemId.Should().Be(1);
playoutItems[0].StartOffset.Should().Be(StartState.CurrentTime);
playoutItems[0].GuideGroup.Should().Be(1);
playoutItems[0].FillerKind.Should().Be(FillerKind.None);
}
[Test]
public void Should_Not_Have_Gap_With_Exact_Tail()
{