refactor namespaces and imports (#670)

* re-namespace

* optimize usings

* more usings

* more of the same

* more implicit/global usings

* cleanup all usings

* minor fixes
This commit is contained in:
Jason Dove
2022-03-03 15:36:07 -06:00
committed by GitHub
parent 748581bf5a
commit 1ab98578ab
1164 changed files with 50127 additions and 53816 deletions
@@ -1,108 +1,104 @@
using System;
using System.Collections.Generic;
using ErsatzTV.Core.Domain;
using ErsatzTV.Core.Domain;
using ErsatzTV.Core.Domain.Filler;
using ErsatzTV.Core.Interfaces.Scheduling;
using Microsoft.Extensions.Logging;
using static LanguageExt.Prelude;
namespace ErsatzTV.Core.Scheduling
namespace ErsatzTV.Core.Scheduling;
public class PlayoutModeSchedulerOne : PlayoutModeSchedulerBase<ProgramScheduleItemOne>
{
public class PlayoutModeSchedulerOne : PlayoutModeSchedulerBase<ProgramScheduleItemOne>
public PlayoutModeSchedulerOne(ILogger logger) : base(logger)
{
public PlayoutModeSchedulerOne(ILogger logger) : base(logger)
{
}
public override Tuple<PlayoutBuilderState, List<PlayoutItem>> Schedule(
PlayoutBuilderState playoutBuilderState,
Dictionary<CollectionKey, IMediaCollectionEnumerator> collectionEnumerators,
ProgramScheduleItemOne scheduleItem,
ProgramScheduleItem nextScheduleItem,
DateTimeOffset hardStop)
{
IMediaCollectionEnumerator contentEnumerator =
collectionEnumerators[CollectionKey.ForScheduleItem(scheduleItem)];
foreach (MediaItem mediaItem in contentEnumerator.Current)
{
// find when we should start this item, based on the current time
DateTimeOffset itemStartTime = GetStartTimeAfter(
playoutBuilderState,
scheduleItem);
TimeSpan itemDuration = DurationForMediaItem(mediaItem);
List<MediaChapter> itemChapters = ChaptersForMediaItem(mediaItem);
var playoutItem = new PlayoutItem
{
MediaItemId = mediaItem.Id,
Start = itemStartTime.UtcDateTime,
Finish = itemStartTime.UtcDateTime + itemDuration,
InPoint = TimeSpan.Zero,
OutPoint = itemDuration,
GuideGroup = playoutBuilderState.NextGuideGroup,
FillerKind = scheduleItem.GuideMode == GuideMode.Filler
? FillerKind.Tail
: FillerKind.None
};
DateTimeOffset itemEndTimeWithFiller = CalculateEndTimeWithFiller(
collectionEnumerators,
scheduleItem,
itemStartTime,
itemDuration,
itemChapters);
List<PlayoutItem> playoutItems = AddFiller(
playoutBuilderState,
collectionEnumerators,
scheduleItem,
playoutItem,
itemChapters);
// only play one item from collection, so always advance to the next item
// _logger.LogDebug(
// "Advancing to next schedule item after playout mode {PlayoutMode}",
// "One");
PlayoutBuilderState nextState = playoutBuilderState with
{
CurrentTime = itemEndTimeWithFiller
};
nextState.ScheduleItemsEnumerator.MoveNext();
contentEnumerator.MoveNext();
// LogScheduledItem(scheduleItem, mediaItem, itemStartTime);
DateTimeOffset nextItemStart = GetStartTimeAfter(nextState, nextScheduleItem);
if (scheduleItem.TailFiller != null)
{
(nextState, playoutItems) = AddTailFiller(
nextState,
collectionEnumerators,
scheduleItem,
playoutItems,
nextItemStart);
}
if (scheduleItem.FallbackFiller != null)
{
(nextState, playoutItems) = AddFallbackFiller(
nextState,
collectionEnumerators,
scheduleItem,
playoutItems,
nextItemStart);
}
nextState = nextState with { NextGuideGroup = nextState.IncrementGuideGroup };
return Tuple(nextState, playoutItems);
}
return Tuple(playoutBuilderState, new List<PlayoutItem>());
}
}
}
public override Tuple<PlayoutBuilderState, List<PlayoutItem>> Schedule(
PlayoutBuilderState playoutBuilderState,
Dictionary<CollectionKey, IMediaCollectionEnumerator> collectionEnumerators,
ProgramScheduleItemOne scheduleItem,
ProgramScheduleItem nextScheduleItem,
DateTimeOffset hardStop)
{
IMediaCollectionEnumerator contentEnumerator =
collectionEnumerators[CollectionKey.ForScheduleItem(scheduleItem)];
foreach (MediaItem mediaItem in contentEnumerator.Current)
{
// find when we should start this item, based on the current time
DateTimeOffset itemStartTime = GetStartTimeAfter(
playoutBuilderState,
scheduleItem);
TimeSpan itemDuration = DurationForMediaItem(mediaItem);
List<MediaChapter> itemChapters = ChaptersForMediaItem(mediaItem);
var playoutItem = new PlayoutItem
{
MediaItemId = mediaItem.Id,
Start = itemStartTime.UtcDateTime,
Finish = itemStartTime.UtcDateTime + itemDuration,
InPoint = TimeSpan.Zero,
OutPoint = itemDuration,
GuideGroup = playoutBuilderState.NextGuideGroup,
FillerKind = scheduleItem.GuideMode == GuideMode.Filler
? FillerKind.Tail
: FillerKind.None
};
DateTimeOffset itemEndTimeWithFiller = CalculateEndTimeWithFiller(
collectionEnumerators,
scheduleItem,
itemStartTime,
itemDuration,
itemChapters);
List<PlayoutItem> playoutItems = AddFiller(
playoutBuilderState,
collectionEnumerators,
scheduleItem,
playoutItem,
itemChapters);
// only play one item from collection, so always advance to the next item
// _logger.LogDebug(
// "Advancing to next schedule item after playout mode {PlayoutMode}",
// "One");
PlayoutBuilderState nextState = playoutBuilderState with
{
CurrentTime = itemEndTimeWithFiller
};
nextState.ScheduleItemsEnumerator.MoveNext();
contentEnumerator.MoveNext();
// LogScheduledItem(scheduleItem, mediaItem, itemStartTime);
DateTimeOffset nextItemStart = GetStartTimeAfter(nextState, nextScheduleItem);
if (scheduleItem.TailFiller != null)
{
(nextState, playoutItems) = AddTailFiller(
nextState,
collectionEnumerators,
scheduleItem,
playoutItems,
nextItemStart);
}
if (scheduleItem.FallbackFiller != null)
{
(nextState, playoutItems) = AddFallbackFiller(
nextState,
collectionEnumerators,
scheduleItem,
playoutItems,
nextItemStart);
}
nextState = nextState with { NextGuideGroup = nextState.IncrementGuideGroup };
return Tuple(nextState, playoutItems);
}
return Tuple(playoutBuilderState, new List<PlayoutItem>());
}
}