fix filler padding (#1153)

* fix filler padding

* update dependencies
This commit is contained in:
Jason Dove
2023-02-07 19:55:30 -06:00
committed by GitHub
parent 7412ac6fc9
commit 6429f0f064
12 changed files with 128 additions and 18 deletions
@@ -10,14 +10,14 @@
<PackageReference Include="Bugsnag" Version="3.1.0" />
<PackageReference Include="CliWrap" Version="3.6.0" />
<PackageReference Include="FluentAssertions" Version="6.9.0" />
<PackageReference Include="LanguageExt.Core" Version="4.4.0" />
<PackageReference Include="LanguageExt.Core" Version="4.4.2" />
<PackageReference Include="Microsoft.Extensions.Caching.Memory" Version="7.0.0" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="7.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="7.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="7.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="7.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.4.1" />
<PackageReference Include="Microsoft.VisualStudio.Threading.Analyzers" Version="17.4.33">
<PackageReference Include="Microsoft.VisualStudio.Threading.Analyzers" Version="17.5.22">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
@@ -460,6 +460,110 @@ public class PlayoutModeSchedulerBaseTests : SchedulerTestBase
playoutItems[4].MediaItemId.Should().Be(5);
playoutItems[4].StartOffset.Should().Be(startState.CurrentTime + TimeSpan.FromMinutes(55));
}
[Test]
public void Should_Schedule_Padded_Post_Roll_After_Mid_Roll_Count()
{
// content 45 min, mid roll 5 min, post roll pad to 60
// content + mid = 50 min, post roll will add two 5 min items
// content + mid + post = 60 min
Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(45));
Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(5));
Collection collectionThree = TwoItemCollection(5, 6, TimeSpan.FromMinutes(5));
var scheduleItem = new ProgramScheduleItemOne
{
Id = 1,
Index = 1,
Collection = collectionOne,
CollectionId = collectionOne.Id,
StartTime = null,
PlaybackOrder = PlaybackOrder.Chronological,
TailFiller = null,
FallbackFiller = null,
MidRollFiller = new FillerPreset
{
FillerKind = FillerKind.MidRoll,
FillerMode = FillerMode.Count,
Count = 1,
CollectionId = 2,
Collection = collectionTwo
},
PostRollFiller = new FillerPreset
{
FillerKind = FillerKind.PostRoll,
FillerMode = FillerMode.Pad,
PadToNearestMinute = 60,
CollectionId = 3,
Collection = collectionThree
}
};
var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator(
new List<ProgramScheduleItem> { scheduleItem },
new CollectionEnumeratorState());
var enumerator = new ChronologicalMediaCollectionEnumerator(
collectionOne.MediaItems,
new CollectionEnumeratorState());
var midRollFillerEnumerator = new ChronologicalMediaCollectionEnumerator(
collectionTwo.MediaItems,
new CollectionEnumeratorState());
var postRollFillerEnumerator = new ChronologicalMediaCollectionEnumerator(
collectionThree.MediaItems,
new CollectionEnumeratorState());
PlayoutBuilderState startState = StartState(scheduleItemsEnumerator);
Dictionary<CollectionKey, IMediaCollectionEnumerator> enumerators = CollectionEnumerators(
scheduleItem,
enumerator);
enumerators.Add(CollectionKey.ForFillerPreset(scheduleItem.MidRollFiller), midRollFillerEnumerator);
enumerators.Add(CollectionKey.ForFillerPreset(scheduleItem.PostRollFiller), postRollFillerEnumerator);
List<PlayoutItem> playoutItems = Scheduler()
.AddFiller(
startState,
enumerators,
scheduleItem,
new PlayoutItem
{
MediaItemId = 1,
Start = startState.CurrentTime.UtcDateTime,
Finish = startState.CurrentTime.AddHours(1).UtcDateTime
},
new List<MediaChapter>
{
new() { StartTime = TimeSpan.Zero, EndTime = TimeSpan.FromMinutes(6) },
new() { StartTime = TimeSpan.FromMinutes(6), EndTime = TimeSpan.FromMinutes(45) }
});
playoutItems.Count.Should().Be(5);
// content chapter 1
playoutItems[0].MediaItemId.Should().Be(1);
playoutItems[0].StartOffset.Should().Be(startState.CurrentTime);
// mid-roll 1
playoutItems[1].MediaItemId.Should().Be(3);
playoutItems[1].StartOffset.Should().Be(startState.CurrentTime + TimeSpan.FromMinutes(6));
// content chapter 2
playoutItems[2].MediaItemId.Should().Be(1);
playoutItems[2].StartOffset.Should().Be(startState.CurrentTime + TimeSpan.FromMinutes(11));
// post-roll 1
playoutItems[3].MediaItemId.Should().Be(5);
playoutItems[3].StartOffset.Should().Be(startState.CurrentTime + TimeSpan.FromMinutes(50));
// post-roll 2
playoutItems[4].MediaItemId.Should().Be(6);
playoutItems[4].StartOffset.Should().Be(startState.CurrentTime + TimeSpan.FromMinutes(55));
}
}
[TestFixture]