globalization fixes (#2014)
* fix crashes caused by decimal separator * improvements to playout reset ui * remove code quality workflow
This commit is contained in:
@@ -29,7 +29,7 @@
|
||||
</ColGroup>
|
||||
<HeaderContent>
|
||||
<MudTh>
|
||||
<MudTableSortLabel InitialDirection="SortDirection.Ascending" SortBy="new Func<ChannelViewModel, object>(x => decimal.Parse(x.Number))">Number</MudTableSortLabel>
|
||||
<MudTableSortLabel InitialDirection="SortDirection.Ascending" SortBy="new Func<ChannelViewModel, object>(x => decimal.Parse(x.Number, CultureInfo.InvariantCulture))">Number</MudTableSortLabel>
|
||||
</MudTh>
|
||||
<MudTh>Logo</MudTh>
|
||||
<MudTh>
|
||||
@@ -219,7 +219,7 @@
|
||||
await Mediator.Send(new SaveConfigElementByKey(ConfigElementKey.ChannelsPageSize, state.PageSize.ToString()), _cts.Token);
|
||||
|
||||
List<ChannelViewModel> channels = await Mediator.Send(new GetAllChannels(), _cts.Token);
|
||||
IOrderedEnumerable<ChannelViewModel> sorted = channels.OrderBy(c => decimal.Parse(c.Number));
|
||||
IOrderedEnumerable<ChannelViewModel> sorted = channels.OrderBy(c => decimal.Parse(c.Number, CultureInfo.InvariantCulture));
|
||||
|
||||
CultureInfo[] allCultures = CultureInfo.GetCultures(CultureTypes.NeutralCultures);
|
||||
var processedChannels = new List<ChannelViewModel>();
|
||||
|
||||
Reference in New Issue
Block a user