fix playout builds using duration or multiple (#115)
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@@ -145,8 +145,10 @@ namespace ErsatzTV.Core.Scheduling
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// start with the previously-decided schedule item
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int index = sortedScheduleItems.IndexOf(startAnchor.NextScheduleItem);
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Option<int> multipleRemaining = None;
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Option<DateTimeOffset> durationFinish = None;
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// start with the previous multiple/duration states
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Option<int> multipleRemaining = Optional(startAnchor.MultipleRemaining);
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Option<DateTimeOffset> durationFinish = startAnchor.DurationFinishOffset;
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// loop until we're done filling the desired amount of time
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while (currentTime < playoutFinish)
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{
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@@ -298,7 +300,9 @@ namespace ErsatzTV.Core.Scheduling
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{
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NextScheduleItem = nextScheduleItem,
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NextScheduleItemId = nextScheduleItem.Id,
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NextStart = GetStartTimeAfter(nextScheduleItem, currentTime).UtcDateTime
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NextStart = GetStartTimeAfter(nextScheduleItem, currentTime).UtcDateTime,
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MultipleRemaining = multipleRemaining.IsSome ? multipleRemaining.ValueUnsafe() : null,
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DurationFinish = durationFinish.IsSome ? durationFinish.ValueUnsafe().UtcDateTime : null
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};
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// build program schedule anchors
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