respect z_index on all graphics element types (#2765)
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@@ -27,6 +27,8 @@ public class ScriptElement(ScriptGraphicsElement scriptElement, ILogger logger)
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private int _repeatCount;
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private long _totalBytes;
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public override int ZIndex { get; } = scriptElement.ZIndex ?? 0;
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public void Dispose()
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{
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logger.LogDebug(
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