fix playout build hang for block playouts (#1555)
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@@ -38,9 +38,9 @@ internal record EffectiveBlock(Block Block, BlockKey BlockKey, DateTimeOffset St
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effectiveBlocks.Add(effectiveBlock);
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}
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current = current.AddDays(1);
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}
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current = current.AddDays(1);
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}
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effectiveBlocks.RemoveAll(b => b.Start.AddMinutes(b.Block.Minutes) < start || b.Start > finish);
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