work around sequential schedule validation limit (#2655)

* remove readalltext

* remove unused method

* remove fileexists

* remove folderexists

* remove readalllines

* remove fake local file system

* show playlist name in playout build errors

* add basic sequential schedule validator tests

* work around sequential schedule validation limit
This commit is contained in:
Jason Dove
2025-11-24 12:08:43 -06:00
committed by GitHub
parent e40d192aea
commit ec0d8ea6ac
82 changed files with 841 additions and 750 deletions
@@ -1,8 +1,8 @@
using System.CommandLine.Parsing;
using System.IO.Abstractions;
using CliWrap;
using CliWrap.Buffered;
using ErsatzTV.Core.Domain;
using ErsatzTV.Core.Interfaces.Metadata;
using ErsatzTV.Core.Interfaces.Repositories;
using ErsatzTV.Core.Interfaces.Scheduling;
using ErsatzTV.Core.Scheduling.Engine;
@@ -14,7 +14,7 @@ public class ScriptedPlayoutBuilder(
IConfigElementRepository configElementRepository,
IScriptedPlayoutBuilderService scriptedPlayoutBuilderService,
ISchedulingEngine schedulingEngine,
ILocalFileSystem localFileSystem,
IFileSystem fileSystem,
ILogger<ScriptedPlayoutBuilder> logger)
: IScriptedPlayoutBuilder
{
@@ -38,7 +38,7 @@ public class ScriptedPlayoutBuilder(
string scriptFile = args[0];
string[] scriptArgs = args.Skip(1).ToArray();
if (!localFileSystem.FileExists(scriptFile))
if (!fileSystem.File.Exists(scriptFile))
{
logger.LogError(
"Cannot build scripted playout; schedule file {File} does not exist",