Cancel Disconnect
@code { [Parameter] public string Name { get; set; } [CascadingParameter] IMudDialogInstance MudDialog { get; set; } private void Submit() => MudDialog.Close(DialogResult.Ok(true)); private void Cancel() => MudDialog.Cancel(); private void OnKeyDown(KeyboardEventArgs e) { if (e.Code is "Enter" or "NumpadEnter") { Submit(); } } }