--- key: ffmpeg.qsv-decode-encode-split title: 2026-07-20 (#498) — QSV decode is split from QSV encode via a single `QsvPreferNativeDecoder` bool status: active since: '2026-07-20' supersedes: none superseded-by: none rule: QSV decode is decoupled from QSV encode via a single `FFmpegProfile.QsvPreferNativeDecoder` bool (default ON, Linux-only), so a QSV encode profile can decode with the more tolerant native VA-API decoder instead of the QSV decoder, mirroring Jellyfin's hybrid decode/encode toggle instead of a general decode-family enum. signals: 'QSV, native VA-API decode, Dolby Vision passthrough, hybrid decode/encode, HDR tonemap fallback · paths: `FFmpegProfile.QsvPreferNativeDecoder`, `QsvPipelineBuilder.SetTonemap`, `QsvPipelineBuilder` · issues: #498, #505' mechanics: '`docs/superpowers/specs/2026-07-20-qsv-native-decode-design.md`; migration `HasDefaultValue(true)` on the nullable `bool?` column; `QsvPipelineBuilder` decoder-mode branch' --- `FFmpegProfile.HardwareAcceleration` picked one pipeline builder for **both** decode and encode, so an Intel QSV profile decoded with the QSV decoder — which is materially less tolerant of imperfect H.264 than FFmpeg's native VA-API decoder and cannot carry Dolby Vision metadata. Jellyfin, on identical hardware, avoids this by decoding with VA-API and encoding with QSV; that combination was not expressible in ErsatzTV. Full design: `docs/superpowers/specs/2026-07-20-qsv-native-decode-design.md`. - **Chosen: a single, QSV-scoped `FFmpegProfile.QsvPreferNativeDecoder` boolean**, mirroring Jellyfin's "Prefer OS native DXVA or VA-API hardware decoders" checkbox exactly — Jellyfin itself deliberately collapses this to one default-on toggle rather than a decode-family picker, and copying the reference tool's granularity avoids over-building past a problem it has already solved. - **Default ON.** Native VA-API decode is strictly more tolerant of imperfect streams than the QSV decoder wrapper, and Dolby Vision passthrough requires it — so the working configuration *is* the default for a reliability fix. Existing QSV profiles adopt the hybrid on upgrade via the migration's `HasDefaultValue(true)` (SQLite `INTEGER`/MySQL `tinyint`, **nullable with `DEFAULT 1`** — the column is `bool?` so an explicit `false` persists, while `NULL`/absent reads as ON via `!= false`; a non-nullable `bool` + store default would make EF silently drop a create-with-`false`), no opt-in required. - **Rejected: a general `DecodeHardwareAcceleration` enum column** decoupling decode and encode hardware families entirely. More configurable than Jellyfin's own control, but nothing in the codebase or the reported failure needs that generality yet — `FFmpegState` already separates `DecoderHardwareAccelerationMode` / `EncoderHardwareAccelerationMode` internally (used today for the software-decode-plus-hardware-encode error-loop fallback), so the seam to grow into a real enum exists if a second asymmetric-decode case ever shows up on another hardware family. Deferred rather than built now, on YAGNI grounds. - **Contained to the QSV builder.** The flag does not touch `PipelineBuilderFactory`'s single-builder dispatch per profile, and does not repurpose the existing decode/encode-mode fields into a general cross-family selector — that repurposing is exactly the rejected enum option, just introduced through the back door. - **Accepted trade-off — HDR tonemapping runs in software on the native path.** With native decode ON the decoder mode is `Vaapi`, so `QsvPipelineBuilder.SetTonemap` (which only selects `TonemapQsvFilter` for `DecoderHardwareAccelerationMode == Qsv`) falls to the software `zscale`/`tonemap` chain for HDR content. Output is correct but costs CPU on the realtime path. Accepted for now because software tonemap is correct-but-slower while an unvalidated GPU-tonemap graph could be worse (needs the Intel host to verify). Optimizing the native path is tracked in **#505**. **Corrected 2026-07-26 (#505):** the escape-hatch half of this bullet was wrong, and wrong in the dangerous direction. It claimed HDR-on-QSV users could set the flag **OFF to keep GPU tonemap** — but `vpp_qsv=tonemap=1` is a *silent no-op* on pre-Gen11 Intel graphics, so turning the flag off did not preserve GPU tonemapping, it disabled tonemapping altogether and shipped untonemapped HDR. The software-tonemap half stands (that path was always correct). Do not offer the flag as an HDR work-around. See `ffmpeg.qsv-hdr-tonemap-opencl` for the measurements and the OpenCL route that replaced it; `TonemapQsvFilter` no longer exists. - **Native decode is Linux-only.** Guarded with `!OperatingSystem.IsWindows()` in the QSV builder — FFmpeg has no `vaapi` hwaccel on Windows (and Windows QSV capabilities are over-reported), so on Windows a QSV profile keeps QSV decode regardless of the flag.