using System; using System.Collections.Generic; using System.Linq; using ErsatzTV.Core.Domain; using ErsatzTV.Core.Domain.Filler; using ErsatzTV.Core.Scheduling; using FluentAssertions; using Microsoft.Extensions.Logging; using Moq; using NUnit.Framework; namespace ErsatzTV.Core.Tests.Scheduling { [TestFixture] public class PlayoutModeSchedulerDurationTests : SchedulerTestBase { [Test] public void Should_Fill_Exact_Duration() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.None, PlaybackOrder = PlaybackOrder.Chronological }; var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var scheduler = new PlayoutModeSchedulerDuration(new Mock().Object); (PlayoutBuilderState playoutBuilderState, List playoutItems) = scheduler.Schedule( StartState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop); playoutBuilderState.CurrentTime.Should().Be(StartState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemIndex.Should().Be(1); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(StartState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(StartState.CurrentTime.AddHours(1)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(StartState.CurrentTime.AddHours(2)); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.None); } [Test] public void Should_Not_Have_Gap_Duration_Tail_Mode_None() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.None, PlaybackOrder = PlaybackOrder.Chronological }; var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var scheduler = new PlayoutModeSchedulerDuration(new Mock().Object); (PlayoutBuilderState playoutBuilderState, List playoutItems) = scheduler.Schedule( StartState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop); playoutBuilderState.CurrentTime.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemIndex.Should().Be(1); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(StartState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(StartState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.None); } [Test] public void Should_Have_Gap_Duration_Tail_Mode_Offline_No_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.Offline, PlaybackOrder = PlaybackOrder.Chronological }; var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var scheduler = new PlayoutModeSchedulerDuration(new Mock().Object); (PlayoutBuilderState playoutBuilderState, List playoutItems) = scheduler.Schedule( StartState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop); // duration block should end after exact duration, with gap playoutBuilderState.CurrentTime.Should().Be(StartState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemIndex.Should().Be(1); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(StartState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(StartState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.None); } [Test] public void Should_Not_Have_Gap_Duration_Tail_Mode_Offline_With_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(1)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.Offline, PlaybackOrder = PlaybackOrder.Chronological, FallbackFiller = new FillerPreset { FillerKind = FillerKind.Fallback, Collection = collectionTwo, CollectionId = collectionTwo.Id } }; var enumerator1 = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var enumerator2 = new ChronologicalMediaCollectionEnumerator( collectionTwo.MediaItems, new CollectionEnumeratorState()); var scheduler = new PlayoutModeSchedulerDuration(new Mock().Object); (PlayoutBuilderState playoutBuilderState, List playoutItems) = scheduler.Schedule( StartState, CollectionEnumerators(scheduleItem, enumerator1, scheduleItem.FallbackFiller, enumerator2), scheduleItem, NextScheduleItem, HardStop); playoutBuilderState.CurrentTime.Should().Be(StartState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemIndex.Should().Be(1); enumerator1.State.Index.Should().Be(1); enumerator2.State.Index.Should().Be(1); playoutItems.Count.Should().Be(4); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(StartState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(StartState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[3].MediaItemId.Should().Be(3); playoutItems[3].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutItems[3].GuideGroup.Should().Be(1); playoutItems[3].FillerKind.Should().Be(FillerKind.Fallback); } [Test] public void Should_Not_Have_Gap_Duration_Tail_Mode_Filler_Exact_Duration() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(5)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.Filler, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = new FillerPreset { FillerKind = FillerKind.Tail, Collection = collectionTwo, CollectionId = collectionTwo.Id } }; var enumerator1 = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var enumerator2 = new ChronologicalMediaCollectionEnumerator( collectionTwo.MediaItems, new CollectionEnumeratorState()); var scheduler = new PlayoutModeSchedulerDuration(new Mock().Object); (PlayoutBuilderState playoutBuilderState, List playoutItems) = scheduler.Schedule( StartState, CollectionEnumerators(scheduleItem, enumerator1, scheduleItem.TailFiller, enumerator2), scheduleItem, NextScheduleItem, HardStop); playoutBuilderState.CurrentTime.Should().Be(StartState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemIndex.Should().Be(1); enumerator1.State.Index.Should().Be(1); enumerator2.State.Index.Should().Be(1); playoutItems.Count.Should().Be(6); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(StartState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(StartState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[3].MediaItemId.Should().Be(3); playoutItems[3].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutItems[3].GuideGroup.Should().Be(1); playoutItems[3].FillerKind.Should().Be(FillerKind.Tail); playoutItems[4].MediaItemId.Should().Be(4); playoutItems[4].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 50, 0))); playoutItems[4].GuideGroup.Should().Be(1); playoutItems[4].FillerKind.Should().Be(FillerKind.Tail); playoutItems[5].MediaItemId.Should().Be(3); playoutItems[5].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 55, 0))); playoutItems[5].GuideGroup.Should().Be(1); playoutItems[5].FillerKind.Should().Be(FillerKind.Tail); } [Test] public void Should_Have_Gap_Duration_Tail_Mode_Filler_No_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(4)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.Filler, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = new FillerPreset { FillerKind = FillerKind.Tail, Collection = collectionTwo, CollectionId = collectionTwo.Id } }; var enumerator1 = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var enumerator2 = new ChronologicalMediaCollectionEnumerator( collectionTwo.MediaItems, new CollectionEnumeratorState()); var scheduler = new PlayoutModeSchedulerDuration(new Mock().Object); (PlayoutBuilderState playoutBuilderState, List playoutItems) = scheduler.Schedule( StartState, CollectionEnumerators(scheduleItem, enumerator1, scheduleItem.TailFiller, enumerator2), scheduleItem, NextScheduleItem, HardStop); playoutBuilderState.CurrentTime.Should().Be(StartState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 57, 0))); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemIndex.Should().Be(1); enumerator1.State.Index.Should().Be(1); enumerator2.State.Index.Should().Be(1); playoutItems.Count.Should().Be(6); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(StartState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(StartState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[3].MediaItemId.Should().Be(3); playoutItems[3].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutItems[3].GuideGroup.Should().Be(1); playoutItems[3].FillerKind.Should().Be(FillerKind.Tail); playoutItems[4].MediaItemId.Should().Be(4); playoutItems[4].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 49, 0))); playoutItems[4].GuideGroup.Should().Be(1); playoutItems[4].FillerKind.Should().Be(FillerKind.Tail); playoutItems[5].MediaItemId.Should().Be(3); playoutItems[5].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 53, 0))); playoutItems[5].GuideGroup.Should().Be(1); playoutItems[5].FillerKind.Should().Be(FillerKind.Tail); } [Test] public void Should_Not_Have_Gap_Duration_Tail_Mode_Filler_With_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(4)); Collection collectionThree = TwoItemCollection(5, 6, TimeSpan.FromMinutes(1)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.Filler, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = new FillerPreset { FillerKind = FillerKind.Tail, Collection = collectionTwo, CollectionId = collectionTwo.Id }, FallbackFiller = new FillerPreset { FillerKind = FillerKind.Fallback, Collection = collectionThree, CollectionId = collectionThree.Id } }; var enumerator1 = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var enumerator2 = new ChronologicalMediaCollectionEnumerator( collectionTwo.MediaItems, new CollectionEnumeratorState()); var enumerator3 = new ChronologicalMediaCollectionEnumerator( collectionThree.MediaItems, new CollectionEnumeratorState()); var scheduler = new PlayoutModeSchedulerDuration(new Mock().Object); (PlayoutBuilderState playoutBuilderState, List playoutItems) = scheduler.Schedule( StartState, CollectionEnumerators( scheduleItem, enumerator1, scheduleItem.TailFiller, enumerator2, scheduleItem.FallbackFiller, enumerator3), scheduleItem, NextScheduleItem, HardStop); playoutBuilderState.CurrentTime.Should().Be(StartState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemIndex.Should().Be(1); enumerator1.State.Index.Should().Be(1); enumerator2.State.Index.Should().Be(1); enumerator3.State.Index.Should().Be(1); playoutItems.Count.Should().Be(7); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(StartState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(StartState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[3].MediaItemId.Should().Be(3); playoutItems[3].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutItems[3].GuideGroup.Should().Be(1); playoutItems[3].FillerKind.Should().Be(FillerKind.Tail); playoutItems[4].MediaItemId.Should().Be(4); playoutItems[4].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 49, 0))); playoutItems[4].GuideGroup.Should().Be(1); playoutItems[4].FillerKind.Should().Be(FillerKind.Tail); playoutItems[5].MediaItemId.Should().Be(3); playoutItems[5].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 53, 0))); playoutItems[5].GuideGroup.Should().Be(1); playoutItems[5].FillerKind.Should().Be(FillerKind.Tail); playoutItems[6].MediaItemId.Should().Be(5); playoutItems[6].StartOffset.Should().Be(StartState.CurrentTime.Add(new TimeSpan(2, 57, 0))); playoutItems[6].GuideGroup.Should().Be(1); playoutItems[6].FillerKind.Should().Be(FillerKind.Fallback); } } }