using ErsatzTV.Core.Domain;
using ErsatzTV.Core.FFmpeg;
using NUnit.Framework;
using Shouldly;
namespace ErsatzTV.Core.Tests.FFmpeg;
///
/// Pins which watermarks ffmpeg may carry natively and which must go to the graphics engine.
/// The remote-URL rule is the second half of the #502 fix: resolving the URL is useless if the
/// resolved path is then handed to ffmpeg as a bare -i argument.
///
[TestFixture]
public class FFmpegNativeWatermarkRoutingTests
{
private const string LocalPath = "/cache/logos/ab/abc123.png";
private static WatermarkOptions Options(
string imagePath,
ChannelWatermarkMode mode = ChannelWatermarkMode.Permanent) =>
new(new ChannelWatermark { Id = 1, Name = "wm", Mode = mode }, imagePath, Option.None);
[Test]
public void Local_Path_Single_Permanent_Watermark_Uses_FFmpeg()
{
FFmpegLibraryProcessService.CanUseFFmpegNativeWatermark(0, [Options(LocalPath)])
.ShouldBeTrue();
}
[TestCase("https://cdn.example.com/logos/channel.png")]
[TestCase("http://cdn.example.com/logos/channel.png")]
public void Remote_Url_Watermark_Goes_To_Graphics_Engine(string url)
{
FFmpegLibraryProcessService.CanUseFFmpegNativeWatermark(0, [Options(url)])
.ShouldBeFalse();
}
///
/// The generated-initials fallback is a localhost URL. Only the deco path still emits it, and it is
/// routed by its resolved path like any other URL — see the #502 entry in docs/decisions.md and #510.
///
[Test]
public void Generated_Localhost_Logo_Url_Goes_To_Graphics_Engine()
{
FFmpegLibraryProcessService
.CanUseFFmpegNativeWatermark(0, [Options("http://localhost:8409/iptv/logos/gen?text=Test")])
.ShouldBeFalse();
}
[Test]
public void Graphics_Elements_Present_Goes_To_Graphics_Engine()
{
FFmpegLibraryProcessService.CanUseFFmpegNativeWatermark(1, [Options(LocalPath)])
.ShouldBeFalse();
}
[Test]
public void Multiple_Watermarks_Go_To_Graphics_Engine()
{
FFmpegLibraryProcessService.CanUseFFmpegNativeWatermark(0, [Options(LocalPath), Options(LocalPath)])
.ShouldBeFalse();
}
[Test]
public void No_Watermarks_Does_Not_Use_FFmpeg()
{
FFmpegLibraryProcessService.CanUseFFmpegNativeWatermark(0, []).ShouldBeFalse();
}
[TestCase(ChannelWatermarkMode.Intermittent)]
[TestCase(ChannelWatermarkMode.None)]
public void Non_Permanent_Watermark_Goes_To_Graphics_Engine(ChannelWatermarkMode mode)
{
FFmpegLibraryProcessService.CanUseFFmpegNativeWatermark(0, [Options(LocalPath, mode)])
.ShouldBeFalse();
}
}