# Channel Architecture ## Channel Entity Defined in `ErsatzTV.Core/Domain/Channel.cs`. Key fields: - **Identity**: `Number` (e.g., "1", "2.1"), `Name`, `UniqueId` (GUID for M3U/XMLTV) - **Encoding**: `FFmpegProfileId` — video/audio codec, bitrate, resolution, hardware acceleration - **Streaming**: `StreamingMode` (TransportStream, HLS Direct, HLS Segmenter, TS Hybrid) - **Behavior**: `PlayoutMode` (Continuous vs OnDemand), `IdleBehavior` (StopOnDisconnect vs KeepRunning) - **Visual**: `WatermarkId`, `FallbackFillerId`, artwork (logos) - **Mirroring**: `PlayoutSource` (Generated vs Mirror) — a mirror channel copies another with optional time offset - **Display**: `Group`, `Categories`, `ShowInEpg`, `IsEnabled` - **Audio/Subtitle defaults**: preferred language codes, subtitle mode ## Content Sources Channels get content through a **Playout** → **ProgramSchedule** → **ProgramScheduleItem** chain. ### Collection Types | Type | Description | |------|-------------| | `Collection` | Manual grouping of media items with custom playback order | | `MultiCollection` | Aggregate of collections + smart collections | | `SmartCollection` | Query-based (Lucene.Net) dynamic filtering | | `Playlist` | Ordered items with per-item config (count, fillers, playback order) | | `TelevisionShow` / `TelevisionSeason` | Structured TV hierarchy | | `Movie`, `Episode`, `MusicVideo`, `OtherVideo`, `Song`, `Image` | Individual media items | | `RerunCollection` | Wraps any collection with separate first-run/rerun playback orders | | `SearchQuery` | Dynamic results from a search | | `RemoteStream` | External stream URLs | ### Media Sources Media items are imported from configured libraries (Jellyfin, Plex, Emby, or local filesystem). Each source type has its own entity variants (e.g., `JellyfinMovie`, `PlexEpisode`). ## Scheduling ### Schedule Kinds - **Classic**: Traditional ProgramSchedule with items — the most common - **Block**: Template-based block scheduling - **Sequential**: Strict sequential ordering - **Scripted**: External script-driven playout - **ExternalJson**: Playout defined by external JSON file ### Schedule Item Types Each `ProgramScheduleItem` is one of four concrete types: 1. **One** — Play exactly 1 item per cycle 2. **Multiple** — Play N items (fixed count, collection size, or playlist item size) 3. **Duration** — Fill a time window (with tail mode: none, offline, slate, or filler) 4. **Flood** — Play items continuously until the next fixed-start item Items can have `StartType` of Fixed (anchored to clock time) or Dynamic (follows previous item). ### Playback Orders `Chronological`, `Random`, `Shuffle`, `ShuffleInOrder`, `MultiEpisodeShuffle`, `SeasonEpisode`, `RandomRotation`, `Marathon` (group by show/season/artist/album/director). ### Filler System `FillerPreset` defines content to fill gaps. Each schedule item can have: - **PreRoll** — before main content - **MidRoll** — during (chapter breaks) - **PostRoll** — after main content - **Tail** — pad remaining time in a duration block - **Fallback** — channel-level default when nothing else available Filler modes: Duration, Count, Pad (to nearest minute), RandomCount. ### Alternate Schedules `ProgramScheduleAlternate` overrides the main schedule for specific days of week, days of month, months of year, or date ranges. Useful for seasonal programming or weekend variations. ## Playout Pipeline ``` Channel └── Playout ├── ProgramSchedule │ └── ProgramScheduleItems (One|Multiple|Duration|Flood) │ └── Content source (Collection, Playlist, SmartCollection, etc.) ├── PlayoutItems (generated — the actual timeline) │ └── MediaItem + start/finish times + filler kind + watermarks ├── PlayoutGaps (time periods with no content) └── ProgramScheduleAlternates (day/date overrides) ``` The scheduling engine (`ErsatzTV.Core/Scheduling/`) resolves schedule items into concrete `PlayoutItem` entries with precise start/finish times. Each `PlayoutItem` references a specific `MediaItem` and includes trim points (`InPoint`/`OutPoint`), filler classification, and per-item audio/subtitle overrides. ## Watermarks `ChannelWatermark` supports modes: Permanent, Intermittent, OpacityExpression. Image sources: custom upload, channel logo, or built-in resource. Positioned with percentage-based margins and z-index. Note: `ChannelLogoGenerator.GenerateChannelLogoUrl()` hardcodes `localhost` for watermark logo fetching — see issue #1 for details.