* move watermark options into watermark selector * fix graphics engine overlay performance * more refactoring * add some tests for existing watermark selector behavior * remove extra ffprobe call on all watermarks * remove a bunch of unused code; add failing tests * implement new watermark selection * add tests for new selector * probably sufficient (though verbose) test coverage * more tests * remove some unused code * simplify watermark selection * remove old selection code and tests * more tests
234 lines
9.1 KiB
C#
234 lines
9.1 KiB
C#
using System.IO.Pipelines;
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using ErsatzTV.Core;
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using ErsatzTV.Core.Interfaces.FFmpeg;
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using ErsatzTV.Core.Interfaces.Repositories;
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using ErsatzTV.Core.Interfaces.Streaming;
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using ErsatzTV.Core.Metadata;
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using Microsoft.Extensions.Logging;
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using SkiaSharp;
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namespace ErsatzTV.Infrastructure.Streaming.Graphics;
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public class GraphicsEngine(
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TemplateFunctions templateFunctions,
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GraphicsEngineFonts graphicsEngineFonts,
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ITempFilePool tempFilePool,
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ITemplateDataRepository templateDataRepository,
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ILogger<GraphicsEngine> logger)
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: IGraphicsEngine
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{
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public async Task Run(GraphicsEngineContext context, PipeWriter pipeWriter, CancellationToken cancellationToken)
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{
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graphicsEngineFonts.LoadFonts(FileSystemLayout.FontsCacheFolder);
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var templateVariables = new Dictionary<string, object>();
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// init template element variables once
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if (context.Elements.OfType<ITemplateDataContext>().Any())
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{
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// common variables
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templateVariables[MediaItemTemplateDataKey.Resolution] = context.FrameSize;
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templateVariables[MediaItemTemplateDataKey.StreamSeek] = context.Seek;
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// media item variables
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Option<Dictionary<string, object>> maybeTemplateData =
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await templateDataRepository.GetMediaItemTemplateData(context.MediaItem);
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foreach (Dictionary<string, object> templateData in maybeTemplateData)
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{
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foreach (KeyValuePair<string, object> variable in templateData)
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{
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templateVariables.Add(variable.Key, variable.Value);
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}
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}
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// epg variables
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int maxEpg = context.Elements.OfType<ITemplateDataContext>().Max(c => c.EpgEntries);
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DateTimeOffset startTime = context.ContentStartTime + context.Seek;
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Option<Dictionary<string, object>> maybeEpgData =
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await templateDataRepository.GetEpgTemplateData(context.ChannelNumber, startTime, maxEpg);
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foreach (Dictionary<string, object> templateData in maybeEpgData)
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{
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foreach (KeyValuePair<string, object> variable in templateData)
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{
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templateVariables.Add(variable.Key, variable.Value);
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}
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}
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}
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var elements = new List<IGraphicsElement>();
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foreach (GraphicsElementContext element in context.Elements)
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{
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switch (element)
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{
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case WatermarkElementContext watermarkElementContext:
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var watermark = new WatermarkElement(watermarkElementContext.Options, logger);
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if (watermark.IsValid)
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{
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elements.Add(watermark);
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}
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break;
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case ImageElementContext imageElementContext:
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elements.Add(new ImageElement(imageElementContext.ImageElement, logger));
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break;
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case TextElementDataContext textElementContext:
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{
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var variables = templateVariables.ToDictionary();
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foreach (KeyValuePair<string, string> variable in textElementContext.Variables)
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{
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variables.Add(variable.Key, variable.Value);
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}
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var textElement = new TextElement(
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templateFunctions,
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graphicsEngineFonts,
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textElementContext.TextElement,
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variables,
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logger);
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elements.Add(textElement);
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break;
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}
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case SubtitleElementDataContext subtitleElementContext:
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{
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var variables = templateVariables.ToDictionary();
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foreach (KeyValuePair<string, string> variable in subtitleElementContext.Variables)
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{
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variables.Add(variable.Key, variable.Value);
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}
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var subtitleElement = new SubtitleElement(
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templateFunctions,
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tempFilePool,
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subtitleElementContext.SubtitlesElement,
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variables,
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logger);
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elements.Add(subtitleElement);
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break;
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}
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}
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}
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// initialize all elements
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await Task.WhenAll(
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elements.Select(e =>
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e.InitializeAsync(
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context.SquarePixelFrameSize,
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context.FrameSize,
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context.FrameRate,
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cancellationToken)));
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long frameCount = 0;
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var totalFrames = (long)(context.Duration.TotalSeconds * context.FrameRate);
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using var outputBitmap = new SKBitmap(
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context.FrameSize.Width,
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context.FrameSize.Height,
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SKColorType.Bgra8888,
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SKAlphaType.Unpremul);
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try
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{
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// `content_total_seconds` - the total number of seconds in the content
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TimeSpan contentTotalTime = context.Seek + context.Duration;
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while (!cancellationToken.IsCancellationRequested && frameCount < totalFrames)
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{
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// seconds since this specific stream started
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double streamTimeSeconds = (double)frameCount / context.FrameRate;
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var streamTime = TimeSpan.FromSeconds(streamTimeSeconds);
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// `content_seconds` - the total number of seconds the frame is into the content
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TimeSpan contentTime = context.Seek + streamTime;
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// `time_of_day_seconds` - the total number of seconds the frame is since midnight
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DateTimeOffset frameTime = context.ContentStartTime + contentTime;
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// `channel_seconds` - the total number of seconds the frame is from when the channel started/activated
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TimeSpan channelTime = frameTime - context.ChannelStartTime;
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using var canvas = new SKCanvas(outputBitmap);
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canvas.Clear(SKColors.Transparent);
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// prepare images outside mutate to allow async image generation
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var preparedElementImages = new List<PreparedElementImage>();
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foreach (IGraphicsElement element in elements.Where(e => !e.IsFailed).OrderBy(e => e.ZIndex))
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{
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try
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{
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Option<PreparedElementImage> maybePreparedImage = await element.PrepareImage(
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frameTime.TimeOfDay,
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contentTime,
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contentTotalTime,
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channelTime,
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cancellationToken);
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preparedElementImages.AddRange(maybePreparedImage);
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}
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catch (Exception ex)
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{
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element.IsFailed = true;
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logger.LogWarning(
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ex,
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"Failed to draw graphics element of type {Type}; will disable for this content",
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element.GetType().Name);
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}
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}
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// draw each element
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using (var paint = new SKPaint())
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{
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foreach (PreparedElementImage preparedImage in preparedElementImages)
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{
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using (var colorFilter = SKColorFilter.CreateBlendMode(
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SKColors.White.WithAlpha((byte)(preparedImage.Opacity * 255)),
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SKBlendMode.Modulate))
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{
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paint.ColorFilter = colorFilter;
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canvas.DrawBitmap(
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preparedImage.Image,
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new SKPoint(preparedImage.Point.X, preparedImage.Point.Y),
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paint);
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}
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if (preparedImage.Dispose)
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{
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preparedImage.Image.Dispose();
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}
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}
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}
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// pipe output
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int frameBufferSize = context.FrameSize.Width * context.FrameSize.Height * 4;
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using (SKPixmap pixmap = outputBitmap.PeekPixels())
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{
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Memory<byte> memory = pipeWriter.GetMemory(frameBufferSize);
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pixmap.GetPixelSpan().CopyTo(memory.Span);
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}
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pipeWriter.Advance(frameBufferSize);
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await pipeWriter.FlushAsync(cancellationToken);
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frameCount++;
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}
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}
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catch (Exception)
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{
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// do nothing; don't want to throw on a background task
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}
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finally
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{
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await pipeWriter.CompleteAsync();
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foreach (IDisposable element in elements.OfType<IDisposable>())
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{
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element.Dispose();
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}
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}
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}
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}
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