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ersatztv/ErsatzTV/Pages/Troubleshooting/BlockPlayoutTroubleshooting.razor
T
Jason DoveandGitHub c03f81a465 add block playout troubleshooting tool (#2512)
* rename yaml validation to sequential schedule validation

* some better exception handling

* add block playout troubleshooting page

* add paged block playout history

* add history details

* update changelog
2025-10-10 20:50:01 -05:00

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@page "/system/troubleshooting/block-playout"
@using ErsatzTV.Application.Playouts
@using ErsatzTV.Application.Scheduling
@implements IDisposable
@inject IMediator Mediator
<MudForm Style="max-height: 100%">
<div class="d-flex flex-column" style="height: 100vh; overflow-x: auto">
<MudContainer MaxWidth="MaxWidth.ExtraLarge" Class="pt-8">
<MudText Typo="Typo.h5" Class="mb-2">Block Playout Troubleshooting</MudText>
<MudDivider Class="mb-6"/>
<MudStack Row="true" Breakpoint="Breakpoint.SmAndDown" Class="form-field-stack gap-md-8 mb-5">
<div class="d-flex">
<MudText>Block Playout</MudText>
</div>
<MudSelect T="PlayoutNameViewModel" SelectedValuesChanged="OnSelectedPlayoutChanged">
@foreach (PlayoutNameViewModel playout in _playouts)
{
<MudSelectItem Value="@playout">@playout.ChannelNumber - @playout.ChannelName</MudSelectItem>
}
</MudSelect>
</MudStack>
<MudText Typo="Typo.h5" Class="mt-10 mb-2">Blocks</MudText>
<MudDivider Class="mb-6"/>
<MudTable Hover="true"
Dense="true"
Class="mt-8"
Items="@_blocks"
GroupBy="@_groupDefinition"
GroupHeaderStyle="background-color:var(--mud-palette-appbarbackground)"
RowStyle="background-color:var(--mud-palette-background-gray)"
Filter="new Func<BlockViewModel,bool>(FilterBlocks)">
<ColGroup>
<MudHidden Breakpoint="Breakpoint.Xs">
<col style="width: 60px;"/>
<col/>
<col style="width: 120px;"/>
</MudHidden>
</ColGroup>
<ToolBarContent>
<MudTextField T="string"
ValueChanged="@(s => OnSearch(s))"
Placeholder="Search for blocks"
Adornment="Adornment.Start"
AdornmentIcon="@Icons.Material.Filled.FilterList"
Clearable="true">
</MudTextField>
</ToolBarContent>
<GroupHeaderTemplate>
<MudTd Class="mud-table-cell-custom-group">
@($"{context.Key}")
</MudTd>
<MudTd>
<div style="align-items: center; display: flex;">
<div style="width: 48px;"></div>
<div style="width: 48px;"></div>
</div>
</MudTd>
</GroupHeaderTemplate>
<RowTemplate>
<MudTd>@context.Name</MudTd>
<MudTd>
<div class="d-flex">
@if (context.Id >= 0)
{
<MudIconButton Icon="@Icons.Material.Filled.Search"
Href="@($"system/troubleshooting/block-playout/history?playoutId={_selectedPlayout?.PlayoutId}&blockId={context.Id}")">
</MudIconButton>
<div style="width: 48px;"></div>
}
else
{
<div style="height: 48px; width: 48px"></div>
}
</div>
</MudTd>
</RowTemplate>
</MudTable>
</MudContainer>
</div>
</MudForm>
@code {
private CancellationTokenSource _cts;
private readonly List<PlayoutNameViewModel> _playouts = [];
private PlayoutNameViewModel _selectedPlayout;
private readonly List<BlockViewModel> _blocks = [];
private string _searchString;
public void Dispose()
{
_cts?.Cancel();
_cts?.Dispose();
}
protected override async Task OnParametersSetAsync()
{
_cts?.Cancel();
_cts?.Dispose();
_cts = new CancellationTokenSource();
var token = _cts.Token;
try
{
_playouts.Clear();
_playouts.AddRange(await Mediator.Send(new GetAllBlockPlayouts(), token));
_blocks.Clear();
if (_selectedPlayout is not null)
{
_blocks.AddRange(await Mediator.Send(new GetAllBlocksForPlayout(_selectedPlayout.PlayoutId), token));
}
}
catch (OperationCanceledException)
{
// do nothing
}
}
private readonly TableGroupDefinition<BlockViewModel> _groupDefinition = new()
{
GroupName = "Group",
Indentation = false,
Expandable = true,
Selector = (e) => e.GroupName
};
private void OnSearch(string query)
{
_searchString = query;
}
private bool FilterBlocks(BlockViewModel block) => FilterBlocks(block, _searchString);
private bool FilterBlocks(BlockViewModel block, string searchString)
{
if (string.IsNullOrWhiteSpace(searchString))
{
return true;
}
if (block.Name.Contains(searchString, StringComparison.OrdinalIgnoreCase))
{
return true;
}
return false;
}
private async Task OnSelectedPlayoutChanged(IEnumerable<PlayoutNameViewModel> selectedPlayouts)
{
_selectedPlayout = null;
_blocks.Clear();
foreach (var playout in selectedPlayouts.HeadOrNone())
{
_selectedPlayout = playout;
_blocks.AddRange(await Mediator.Send(new GetAllBlocksForPlayout(playout.PlayoutId), _cts?.Token ?? CancellationToken.None));
await InvokeAsync(StateHasChanged);
}
}
}