* upgrade dependencies * allow blocks with same name in different groups * code cleanup
32 lines
972 B
C#
32 lines
972 B
C#
using ErsatzTV.Core.Domain.Scheduling;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Metadata.Builders;
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namespace ErsatzTV.Infrastructure.Data.Configurations.Scheduling;
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public class BlockConfiguration : IEntityTypeConfiguration<Block>
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{
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public void Configure(EntityTypeBuilder<Block> builder)
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{
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builder.ToTable("Block");
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builder.HasIndex(b => new { b.BlockGroupId, b.Name })
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.IsUnique();
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builder.HasMany(b => b.Items)
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.WithOne(i => i.Block)
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.HasForeignKey(i => i.BlockId)
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.OnDelete(DeleteBehavior.Cascade);
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builder.HasMany(b => b.TemplateItems)
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.WithOne(i => i.Block)
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.HasForeignKey(i => i.BlockId)
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.OnDelete(DeleteBehavior.Cascade);
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builder.HasMany(b => b.PlayoutHistory)
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.WithOne(h => h.Block)
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.HasForeignKey(h => h.BlockId)
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.OnDelete(DeleteBehavior.Cascade);
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}
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}
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