* improve classic scheduling context display * add basic block scheduling context * add scheduling context to classic filler * improve parsing
50 lines
1.2 KiB
Plaintext
50 lines
1.2 KiB
Plaintext
@inject IJSRuntime JsRuntime
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<div>
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<MudDialog>
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<DialogContent>
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<div class="overflow-y-scroll" style="max-height: 500px">
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<pre>
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<code @ref="_infoView">@_info</code>
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</pre>
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</div>
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</DialogContent>
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<DialogActions>
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<MudButton Variant="Variant.Filled" Color="Color.Primary" OnClick="@(() => CopyToClipboard(_infoView))">
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Copy
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</MudButton>
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<MudButton Color="Color.Primary" OnClick="@Close">Close</MudButton>
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</DialogActions>
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</MudDialog>
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</div>
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@code {
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[CascadingParameter]
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IMudDialogInstance MudDialog { get; set; }
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[Parameter]
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public string Context { get; set; }
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private string _info;
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private ElementReference _infoView;
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protected override Task OnParametersSetAsync()
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{
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try
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{
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_info = Context;
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}
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catch (Exception ex)
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{
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_info = ex.ToString();
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}
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return Task.CompletedTask;
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}
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private async Task CopyToClipboard(ElementReference view) => await JsRuntime.InvokeVoidAsync("clipboardCopy.copyText", view);
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private void Close() => MudDialog.Close(DialogResult.Ok(true));
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}
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