* add deco groups and decos; set default deco for block playout * use block playout default deco for watermark * add deco templates, groups and deco template editor * associate deco template with playout template * use deco template item watermark for playback * update changelog for decos
41 lines
896 B
C#
41 lines
896 B
C#
using ErsatzTV.Application.Scheduling;
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using MudBlazor;
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using S = System.Collections.Generic;
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namespace ErsatzTV.ViewModels;
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public class DecoTreeItemViewModel
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{
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public DecoTreeItemViewModel(DecoGroupViewModel decoGroup)
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{
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Text = decoGroup.Name;
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EndText = string.Empty;
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TreeItems = [];
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CanExpand = decoGroup.DecoCount > 0;
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DecoGroupId = decoGroup.Id;
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Icon = Icons.Material.Filled.Folder;
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}
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public DecoTreeItemViewModel(DecoViewModel deco)
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{
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Text = deco.Name;
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TreeItems = [];
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CanExpand = false;
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DecoId = deco.Id;
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}
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public string Text { get; }
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public string EndText { get; }
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public string Icon { get; }
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public bool CanExpand { get; }
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public int? DecoId { get; }
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public int? DecoGroupId { get; }
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public S.HashSet<DecoTreeItemViewModel> TreeItems { get; }
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}
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