Files
ersatztv/ErsatzTV.FFmpeg/Encoder/Nvenc/EncoderHevcNvenc.cs
T
Jason DoveandGitHub 1ab98578ab refactor namespaces and imports (#670)
* re-namespace

* optimize usings

* more usings

* more of the same

* more implicit/global usings

* cleanup all usings

* minor fixes
2022-03-03 15:36:07 -06:00

40 lines
1.2 KiB
C#

using ErsatzTV.FFmpeg.Format;
namespace ErsatzTV.FFmpeg.Encoder.Nvenc;
public class EncoderHevcNvenc : EncoderBase
{
private readonly FrameState _currentState;
private readonly Option<WatermarkInputFile> _maybeWatermarkInputFile;
public EncoderHevcNvenc(FrameState currentState, Option<WatermarkInputFile> maybeWatermarkInputFile)
{
_currentState = currentState;
_maybeWatermarkInputFile = maybeWatermarkInputFile;
}
public override FrameState NextState(FrameState currentState) => currentState with
{
VideoFormat = VideoFormat.Hevc,
FrameDataLocation = FrameDataLocation.Hardware
};
public override string Name => "hevc_nvenc";
public override StreamKind Kind => StreamKind.Video;
// need to upload if we're still in software and a watermark is used
public override string Filter
{
get
{
// only upload to hw if we need to overlay a watermark
if (_maybeWatermarkInputFile.IsSome && _currentState.FrameDataLocation == FrameDataLocation.Software)
{
return "hwupload_cuda";
}
return string.Empty;
}
}
}