* rename collection type * split collections into separate pages * add rerun collection types, migration, editor * add rerun to classic schedule items * rerun plumbing in classic playout builder * start to implement rerun enumerator * add scheduledAt to enumerator movenext * maintain rerun history in db * fix shuffle * fix rerun allowed playback orders * fix updating rerun collections * update changelog; fix editing * update changelog
43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
using ErsatzTV.Core.Domain;
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using ErsatzTV.Core.Scheduling;
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namespace ErsatzTV.Application.ProgramSchedules;
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public interface IProgramScheduleItemRequest
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{
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TimeSpan? StartTime { get; }
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FixedStartTimeBehavior? FixedStartTimeBehavior { get; }
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CollectionType CollectionType { get; }
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int? CollectionId { get; }
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int? MultiCollectionId { get; }
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int? SmartCollectionId { get; }
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int? RerunCollectionId { get; }
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int? MediaItemId { get; }
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int? PlaylistId { get; }
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PlayoutMode PlayoutMode { get; }
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PlaybackOrder PlaybackOrder { get; }
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MarathonGroupBy MarathonGroupBy { get; }
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bool MarathonShuffleGroups { get; }
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bool MarathonShuffleItems { get; }
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int? MarathonBatchSize { get; }
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FillWithGroupMode FillWithGroupMode { get; }
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MultipleMode MultipleMode { get; }
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int? MultipleCount { get; }
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TimeSpan? PlayoutDuration { get; }
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TailMode TailMode { get; }
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int? DiscardToFillAttempts { get; }
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string CustomTitle { get; }
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GuideMode GuideMode { get; }
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int? PreRollFillerId { get; }
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int? MidRollFillerId { get; }
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int? PostRollFillerId { get; }
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int? TailFillerId { get; }
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int? FallbackFillerId { get; }
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List<int> WatermarkIds { get; }
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List<int> GraphicsElementIds { get; }
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string PreferredAudioLanguageCode { get; }
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string PreferredAudioTitle { get; }
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string PreferredSubtitleLanguageCode { get; }
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ChannelSubtitleMode? SubtitleMode { get; }
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}
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