Files
ersatztv/ErsatzTV.FFmpeg/InputOption/InfiniteLoopInputOption.cs
T
Jason DoveandGitHub 245c4ec359 code analysis and cleanup (#1411)
* cleanup scanner project

* cleanup infrastructure projects

* cleanup ffmpeg project

* cleanup core project

* cleanup app project

* cleanup main project

* update dependencies

* code cleanup
2023-09-03 06:23:42 -05:00

39 lines
1.5 KiB
C#

using ErsatzTV.FFmpeg.Environment;
namespace ErsatzTV.FFmpeg.InputOption;
public class InfiniteLoopInputOption : IInputOption
{
private readonly HardwareAccelerationMode _hardwareAccelerationMode;
public InfiniteLoopInputOption(HardwareAccelerationMode hardwareAccelerationMode) =>
_hardwareAccelerationMode = hardwareAccelerationMode;
public IList<EnvironmentVariable> EnvironmentVariables => Array.Empty<EnvironmentVariable>();
public IList<string> GlobalOptions => Array.Empty<string>();
public IList<string> InputOptions(InputFile inputFile)
{
// loop 1 for still images
if (inputFile.Streams.OfType<VideoStream>().Any(s => s.StillImage))
{
return new List<string> { "-loop", "1" };
}
// stream_loop for looped video i.e. filler
return new List<string> { "-stream_loop", "-1" };
}
public IList<string> FilterOptions => Array.Empty<string>();
public IList<string> OutputOptions =>
_hardwareAccelerationMode is HardwareAccelerationMode.Qsv or HardwareAccelerationMode.Vaapi
? new List<string> { "-noautoscale" }
: Array.Empty<string>();
public FrameState NextState(FrameState currentState) => currentState with { Realtime = true };
public bool AppliesTo(AudioInputFile audioInputFile) => true;
public bool AppliesTo(VideoInputFile videoInputFile) => true;
public bool AppliesTo(ConcatInputFile concatInputFile) => true;
}