* refactor create playout handler * refactor get all playouts handler * refactor delete playout handler * remove dead code * ignore unnamed artists for collections * more repository cleanup * more schedule items refactoring * more playout refactoring * refactor playout builder * refactor ffmpeg profiles * more ffmpeg profile refactoring * rework resolutions * refactor media collections * refactor config elements * update changelog * more cleanup
85 lines
3.9 KiB
C#
85 lines
3.9 KiB
C#
using System.Threading;
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using System.Threading.Tasks;
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using ErsatzTV.Core;
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using ErsatzTV.Core.Domain;
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using ErsatzTV.Infrastructure.Data;
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using ErsatzTV.Infrastructure.Extensions;
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using LanguageExt;
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using MediatR;
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using Microsoft.EntityFrameworkCore;
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namespace ErsatzTV.Application.FFmpegProfiles.Commands
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{
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public class
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UpdateFFmpegProfileHandler : IRequestHandler<UpdateFFmpegProfile, Either<BaseError, UpdateFFmpegProfileResult>>
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{
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private readonly IDbContextFactory<TvContext> _dbContextFactory;
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public UpdateFFmpegProfileHandler(IDbContextFactory<TvContext> dbContextFactory) =>
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_dbContextFactory = dbContextFactory;
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public async Task<Either<BaseError, UpdateFFmpegProfileResult>> Handle(
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UpdateFFmpegProfile request,
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CancellationToken cancellationToken)
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{
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await using TvContext dbContext = _dbContextFactory.CreateDbContext();
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Validation<BaseError, FFmpegProfile> validation = await Validate(dbContext, request);
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return await validation.Apply(p => ApplyUpdateRequest(dbContext, p, request));
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}
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private async Task<UpdateFFmpegProfileResult> ApplyUpdateRequest(
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TvContext dbContext,
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FFmpegProfile p,
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UpdateFFmpegProfile update)
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{
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p.Name = update.Name;
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p.ThreadCount = update.ThreadCount;
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p.Transcode = update.Transcode;
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p.HardwareAcceleration = update.HardwareAcceleration;
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p.ResolutionId = update.ResolutionId;
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p.NormalizeVideo = update.NormalizeVideo;
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p.VideoCodec = update.VideoCodec;
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p.VideoBitrate = update.VideoBitrate;
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p.VideoBufferSize = update.VideoBufferSize;
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p.AudioCodec = update.AudioCodec;
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p.AudioBitrate = update.AudioBitrate;
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p.AudioBufferSize = update.AudioBufferSize;
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p.NormalizeLoudness = update.NormalizeLoudness;
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p.AudioChannels = update.AudioChannels;
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p.AudioSampleRate = update.AudioSampleRate;
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p.NormalizeAudio = update.NormalizeAudio;
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await dbContext.SaveChangesAsync();
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return new UpdateFFmpegProfileResult(p.Id);
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}
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private static async Task<Validation<BaseError, FFmpegProfile>> Validate(
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TvContext dbContext,
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UpdateFFmpegProfile request) =>
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(await FFmpegProfileMustExist(dbContext, request), ValidateName(request), ValidateThreadCount(request),
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await ResolutionMustExist(dbContext, request))
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.Apply((ffmpegProfileToUpdate, _, _, _) => ffmpegProfileToUpdate);
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private static Task<Validation<BaseError, FFmpegProfile>> FFmpegProfileMustExist(
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TvContext dbContext,
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UpdateFFmpegProfile updateFFmpegProfile) =>
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dbContext.FFmpegProfiles
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.SelectOneAsync(p => p.Id, p => p.Id == updateFFmpegProfile.FFmpegProfileId)
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.Map(o => o.ToValidation<BaseError>("FFmpegProfile does not exist."));
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private static Validation<BaseError, string> ValidateName(UpdateFFmpegProfile updateFFmpegProfile) =>
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updateFFmpegProfile.NotEmpty(x => x.Name)
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.Bind(_ => updateFFmpegProfile.NotLongerThan(50)(x => x.Name));
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private static Validation<BaseError, int> ValidateThreadCount(UpdateFFmpegProfile updateFFmpegProfile) =>
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updateFFmpegProfile.AtLeast(0)(p => p.ThreadCount);
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private static Task<Validation<BaseError, int>> ResolutionMustExist(
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TvContext dbContext,
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UpdateFFmpegProfile updateFFmpegProfile) =>
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dbContext.Resolutions
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.SelectOneAsync(r => r.Id, r => r.Id == updateFFmpegProfile.ResolutionId)
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.MapT(r => r.Id)
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.Map(o => o.ToValidation<BaseError>($"[Resolution] {updateFFmpegProfile.ResolutionId} does not exist"));
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}
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}
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