Files
ersatztv/ErsatzTV.Infrastructure/Locking/EntityLocker.cs
T
Jason DoveandGitHub f392bab118 Database redesign (#31)
* starting database redesign

* set season and episode numbers

* use datetimes in db (utc); update movie metadata

* get movie cards from new table

* copy show/episode metadata

* remove old movie metadata type

* rename new movie metadata type

* code cleanup

* start to remove old television classes

* remove old television tables from database

* fix playout building

* fix collection views

* fix show/season views

* clean up movie metadata table

* fix scanner tests

* add libraries ui

* code cleanup

* fix movie scanning/metadata

* add library scan button to ui

* delete library path from ui

* temp disable movie scanning

* remove orphan media items and prevent duplicate paths

* attach artwork to metadata

* fix split show/season display

* fix television artwork

* store year distinct from release date

* fix collections ui

* code cleanup

* add library paths from ui

* fix adding to collections from ui

* fix schedule items loading

* schedule editing works again

* remove some todos

* more cleanup

* fix unit tests

* fix episode sorting

* fix deleting show library paths

* remove unused class

* fix playout list in ui

* fix log viewer

* start to use version/file instead of statistics

* clean up old columns

* fix playout display (time zone)

* fix playback

* fix channel guide time zone

* cascade more deletes

* fix compiler warnings

* fix adding new seasons

* use artwork for channel logo

* clean cache folder on startup (move channel logos, delete everything else)

* log database migration

* update homepage docs for libraries

* fix adding new channel with logo

* fix episode numbers in epg
2021-02-28 17:48:01 +00:00

41 lines
1.1 KiB
C#

using System;
using System.Collections.Concurrent;
using ErsatzTV.Core.Interfaces.Locking;
namespace ErsatzTV.Infrastructure.Locking
{
public class EntityLocker : IEntityLocker
{
private readonly ConcurrentDictionary<int, byte> _lockedMediaSources;
public EntityLocker() => _lockedMediaSources = new ConcurrentDictionary<int, byte>();
public event EventHandler OnLibraryChanged;
public bool LockLibrary(int mediaSourceId)
{
if (!_lockedMediaSources.ContainsKey(mediaSourceId) && _lockedMediaSources.TryAdd(mediaSourceId, 0))
{
OnLibraryChanged?.Invoke(this, EventArgs.Empty);
return true;
}
return false;
}
public bool UnlockLibrary(int mediaSourceId)
{
if (_lockedMediaSources.TryRemove(mediaSourceId, out byte _))
{
OnLibraryChanged?.Invoke(this, EventArgs.Empty);
return true;
}
return false;
}
public bool IsLibraryLocked(int mediaSourceId) =>
_lockedMediaSources.ContainsKey(mediaSourceId);
}
}