Files
ersatztv/ErsatzTV.Infrastructure/Data/Configurations/PlayoutConfiguration.cs
T
Jason DoveandGitHub 000fc78fd3 add alternate schedule system (#1105)
* start to add program schedule alternates

* edit days of the week

* editor improvements

* save changes

* build playouts using alternate schedules

* reset playout as needed

* add priority message
2023-01-08 23:22:17 -06:00

34 lines
1.1 KiB
C#

using ErsatzTV.Core.Domain;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
namespace ErsatzTV.Infrastructure.Data.Configurations;
public class PlayoutConfiguration : IEntityTypeConfiguration<Playout>
{
public void Configure(EntityTypeBuilder<Playout> builder)
{
builder.ToTable("Playout");
builder.HasMany(p => p.ProgramScheduleAlternates)
.WithOne(a => a.Playout)
.HasForeignKey(a => a.PlayoutId)
.OnDelete(DeleteBehavior.Cascade);
builder.HasMany(p => p.Items)
.WithOne(pi => pi.Playout)
.HasForeignKey(pi => pi.PlayoutId)
.OnDelete(DeleteBehavior.Cascade);
builder.OwnsOne(p => p.Anchor)
.ToTable("PlayoutAnchor")
.OwnsOne(a => a.ScheduleItemsEnumeratorState)
.ToTable("ScheduleItemsEnumeratorState");
builder.HasMany(p => p.ProgramScheduleAnchors)
.WithOne(a => a.Playout)
.HasForeignKey(a => a.PlayoutId)
.OnDelete(DeleteBehavior.Cascade);
}
}