* add chapter statistics and new filler options * refactor playout builder * more refactor prep for filler * rewrite schedulers * refactor collectionkey * add tail filler kind * migrate tail filler to filler preset * optionally show filler * fix playout detail row count * remove duration tail filler options * implement tail and fallback in flood scheduler * implement tail and fallback in one scheduler * implement tail and fallback in multiple scheduler * implement looping fallback filler * more duration tests * start to add post-roll filler to flood * rework playoutitem filler tagging * rework scheduler logging * calculate whether configured filler will fit * implement pre-roll and post-roll duration and count filler * improve duration filler calculation * add minutes to search index * update channel guide to work with new filler * add mid-roll filler * don't clone enumerators for filler calculations * support pre-roll and post-roll pad filler * implement mid-roll pad filler * allow clearing filler selections in schedule editor * fix tests * filler config validation * use consistent time zone for tests
194 lines
6.4 KiB
C#
194 lines
6.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Reflection;
|
|
using ErsatzTV.Core.Domain;
|
|
using ErsatzTV.Core.Interfaces.Scheduling;
|
|
using LanguageExt;
|
|
using static LanguageExt.Prelude;
|
|
|
|
namespace ErsatzTV.Core.Scheduling
|
|
{
|
|
public class ShuffleInOrderCollectionEnumerator : IMediaCollectionEnumerator
|
|
{
|
|
private readonly IList<CollectionWithItems> _collections;
|
|
private readonly int _mediaItemCount;
|
|
private Random _random;
|
|
private IList<MediaItem> _shuffled;
|
|
|
|
public ShuffleInOrderCollectionEnumerator(
|
|
IList<CollectionWithItems> collections,
|
|
CollectionEnumeratorState state)
|
|
{
|
|
_collections = collections;
|
|
_mediaItemCount = collections.Sum(c => c.MediaItems.Count);
|
|
|
|
if (state.Index >= _mediaItemCount)
|
|
{
|
|
state.Index = 0;
|
|
state.Seed = new Random(state.Seed).Next();
|
|
}
|
|
|
|
_random = new Random(state.Seed);
|
|
_shuffled = Shuffle(_collections, _random);
|
|
|
|
State = new CollectionEnumeratorState { Seed = state.Seed };
|
|
while (State.Index < state.Index)
|
|
{
|
|
MoveNext();
|
|
}
|
|
}
|
|
|
|
public CollectionEnumeratorState State { get; }
|
|
|
|
public Option<MediaItem> Current => _shuffled.Any() ? _shuffled[State.Index % _mediaItemCount] : None;
|
|
|
|
public void MoveNext()
|
|
{
|
|
if ((State.Index + 1) % _shuffled.Count == 0)
|
|
{
|
|
Option<MediaItem> tail = Current;
|
|
|
|
State.Index = 0;
|
|
do
|
|
{
|
|
State.Seed = _random.Next();
|
|
_random = new Random(State.Seed);
|
|
_shuffled = Shuffle(_collections, _random);
|
|
} while (_collections.Count > 1 && Current == tail);
|
|
}
|
|
else
|
|
{
|
|
State.Index++;
|
|
}
|
|
|
|
State.Index %= _shuffled.Count;
|
|
}
|
|
|
|
public Option<MediaItem> Peek(int offset) => throw new NotSupportedException();
|
|
|
|
private IList<MediaItem> Shuffle(IList<CollectionWithItems> collections, Random random)
|
|
{
|
|
// based on https://keyj.emphy.de/balanced-shuffle/
|
|
|
|
var orderedCollections = collections
|
|
.Filter(c => c.ScheduleAsGroup)
|
|
.Map(c => new OrderedCollection { Index = 0, Items = OrderItems(c) })
|
|
.ToList();
|
|
|
|
if (collections.Any(c => !c.ScheduleAsGroup))
|
|
{
|
|
orderedCollections.Add(
|
|
new OrderedCollection
|
|
{
|
|
Index = 0,
|
|
Items = Shuffle(
|
|
collections.Filter(c => !c.ScheduleAsGroup).SelectMany(c => c.MediaItems.Map(Some)),
|
|
random)
|
|
});
|
|
}
|
|
|
|
List<OrderedCollection> filled = Fill(orderedCollections, random);
|
|
|
|
var result = new List<MediaItem>();
|
|
for (var i = 0; i < filled[0].Items.Count; i++)
|
|
{
|
|
var batch = filled.Select(collection => collection.Items[i]).ToList();
|
|
foreach (Option<MediaItem> maybeItem in Shuffle(batch, random))
|
|
{
|
|
result.AddRange(maybeItem);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
private List<OrderedCollection> Fill(List<OrderedCollection> orderedCollections, Random random)
|
|
{
|
|
var result = new List<OrderedCollection>();
|
|
int maxLength = orderedCollections.Max(c => c.Items.Count);
|
|
|
|
foreach (OrderedCollection collection in orderedCollections)
|
|
{
|
|
var items = new Queue<Option<MediaItem>>(collection.Items);
|
|
var spaces = new Queue<Option<MediaItem>>(
|
|
Range(0, maxLength - collection.Items.Count).Map(_ => Option<MediaItem>.None).ToList());
|
|
|
|
Queue<Option<MediaItem>> smaller = collection.Items.Count < maxLength - collection.Items.Count
|
|
? items
|
|
: spaces;
|
|
Queue<Option<MediaItem>> larger = collection.Items.Count < maxLength - collection.Items.Count
|
|
? spaces
|
|
: items;
|
|
|
|
var ordered = new List<Option<MediaItem>>();
|
|
|
|
int k = smaller.Count;
|
|
while (k > 0)
|
|
{
|
|
int n = maxLength - ordered.Count;
|
|
|
|
// compute optimal length +/- 10%
|
|
double optimalLength = n / (double)k + (random.NextDouble() - 0.5) / 5.0;
|
|
int r = Math.Clamp((int)optimalLength, 1, maxLength - k + 1);
|
|
ordered.Add(smaller.Dequeue());
|
|
for (var i = 0; i < r - 1; i++)
|
|
{
|
|
ordered.Add(larger.Dequeue());
|
|
}
|
|
|
|
k--;
|
|
}
|
|
|
|
if (smaller.Any())
|
|
{
|
|
ordered.AddRange(smaller);
|
|
}
|
|
|
|
if (larger.Any())
|
|
{
|
|
ordered.AddRange(larger);
|
|
}
|
|
|
|
result.Add(new OrderedCollection { Index = 0, Items = ordered });
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
private static IList<Option<MediaItem>> OrderItems(CollectionWithItems collectionWithItems)
|
|
{
|
|
if (collectionWithItems.UseCustomOrder)
|
|
{
|
|
return collectionWithItems.MediaItems.Map(Some).ToList();
|
|
}
|
|
|
|
return collectionWithItems.MediaItems
|
|
.OrderBy(identity, new ChronologicalMediaComparer())
|
|
.Map(Some)
|
|
.ToList();
|
|
}
|
|
|
|
private static IList<Option<MediaItem>> Shuffle(IEnumerable<Option<MediaItem>> list, Random random)
|
|
{
|
|
Option<MediaItem>[] copy = list.ToArray();
|
|
|
|
int n = copy.Length;
|
|
while (n > 1)
|
|
{
|
|
n--;
|
|
int k = random.Next(n + 1);
|
|
(copy[k], copy[n]) = (copy[n], copy[k]);
|
|
}
|
|
|
|
return copy;
|
|
}
|
|
|
|
private class OrderedCollection
|
|
{
|
|
public int Index { get; set; }
|
|
public IList<Option<MediaItem>> Items { get; set; }
|
|
}
|
|
}
|
|
}
|