* start to add ffmpeg library * start to hook ffmpeg lib into main app * improvements * more progress * make pipeline builder configurable * more options * move more logic down into ffmpeg lib * ffmpeg lib desired state refactoring * add software scaling and padding * add loudness normalization and software deinterlace * add metadata output options * add setsar filter * use built-in scaling logic * fixes * initial nvidia support * nvidia improvements * support hls mode * print old arguments at debug level * fix package reference * start to add qsv support * formatting * fix tests * add timeout to transcode tests * show successful ffmpeg arguments * add vaapi support * add more software decoders * add experimental transcoder option * call existing ffmpeg process service for unimplemented features * fix nvidia mpeg2video bug * update changelog * ignore some neglected unit tests
20 lines
650 B
C#
20 lines
650 B
C#
using ErsatzTV.FFmpeg.Format;
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namespace ErsatzTV.FFmpeg.Decoder;
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public class DecoderVaapi : DecoderBase
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{
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public override FrameDataLocation OutputFrameDataLocation => FrameDataLocation.Hardware;
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public override string Name => "implicit_vaapi";
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public override IList<string> InputOptions => Array.Empty<string>();
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public override FrameState NextState(FrameState currentState)
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{
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FrameState nextState = base.NextState(currentState);
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return currentState.PixelFormat.Match(
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pixelFormat => nextState with { PixelFormat = new PixelFormatNv12(pixelFormat.Name) },
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() => nextState);
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}
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}
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