* add multiple watermarks per playout item * fixes * update yaml playout watermark to support multiple watermarks * use graphics engine for intermittent watermarks
42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
using ErsatzTV.FFmpeg.State;
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namespace ErsatzTV.Core.Domain;
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public class ChannelWatermark
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{
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public int Id { get; set; }
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public string Name { get; set; }
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public ChannelWatermarkMode Mode { get; set; }
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public ChannelWatermarkImageSource ImageSource { get; set; }
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public string Image { get; set; }
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public string OriginalContentType { get; set; }
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public WatermarkLocation Location { get; set; }
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public WatermarkSize Size { get; set; }
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public double WidthPercent { get; set; }
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public double HorizontalMarginPercent { get; set; }
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public double VerticalMarginPercent { get; set; }
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public int FrequencyMinutes { get; set; }
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public int DurationSeconds { get; set; }
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public int Opacity { get; set; }
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public bool PlaceWithinSourceContent { get; set; }
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public string OpacityExpression { get; set; }
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public List<PlayoutItem> PlayoutItems { get; set; }
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public List<PlayoutItemWatermark> PlayoutItemWatermarks { get; set; }
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}
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public enum ChannelWatermarkMode
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{
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None = 0,
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Permanent = 1,
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Intermittent = 2,
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OpacityExpression = 3
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}
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public enum ChannelWatermarkImageSource
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{
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Custom = 0,
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ChannelLogo = 1,
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Resource = 100
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}
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