* add chapter statistics and new filler options * refactor playout builder * more refactor prep for filler * rewrite schedulers * refactor collectionkey * add tail filler kind * migrate tail filler to filler preset * optionally show filler * fix playout detail row count * remove duration tail filler options * implement tail and fallback in flood scheduler * implement tail and fallback in one scheduler * implement tail and fallback in multiple scheduler * implement looping fallback filler * more duration tests * start to add post-roll filler to flood * rework playoutitem filler tagging * rework scheduler logging * calculate whether configured filler will fit * implement pre-roll and post-roll duration and count filler * improve duration filler calculation * add minutes to search index * update channel guide to work with new filler * add mid-roll filler * don't clone enumerators for filler calculations * support pre-roll and post-roll pad filler * implement mid-roll pad filler * allow clearing filler selections in schedule editor * fix tests * filler config validation * use consistent time zone for tests
46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using ErsatzTV.Core.Domain;
|
|
using ErsatzTV.Core.Interfaces.Scheduling;
|
|
using LanguageExt;
|
|
using static LanguageExt.Prelude;
|
|
|
|
namespace ErsatzTV.Core.Scheduling
|
|
{
|
|
public class CustomOrderCollectionEnumerator : IMediaCollectionEnumerator
|
|
{
|
|
private readonly Collection _collection;
|
|
private readonly IList<MediaItem> _sortedMediaItems;
|
|
|
|
public CustomOrderCollectionEnumerator(
|
|
Collection collection,
|
|
IList<MediaItem> mediaItems,
|
|
CollectionEnumeratorState state)
|
|
{
|
|
_collection = collection;
|
|
|
|
// TODO: this will break if we allow shows and seasons
|
|
_sortedMediaItems = collection.CollectionItems
|
|
.OrderBy(ci => ci.CustomIndex)
|
|
.Map(ci => mediaItems.First(mi => mi.Id == ci.MediaItemId))
|
|
.ToList();
|
|
|
|
State = new CollectionEnumeratorState { Seed = state.Seed };
|
|
while (State.Index < state.Index)
|
|
{
|
|
MoveNext();
|
|
}
|
|
}
|
|
|
|
public CollectionEnumeratorState State { get; }
|
|
|
|
public Option<MediaItem> Current => _sortedMediaItems.Any() ? _sortedMediaItems[State.Index] : None;
|
|
|
|
public void MoveNext() => State.Index = (State.Index + 1) % _sortedMediaItems.Count;
|
|
|
|
public Option<MediaItem> Peek(int offset) =>
|
|
throw new NotSupportedException();
|
|
}
|
|
}
|