113 lines
4.9 KiB
C#
113 lines
4.9 KiB
C#
using System.Threading.Channels;
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using ErsatzTV.Application.Channels;
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using ErsatzTV.Core;
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using ErsatzTV.Core.Domain;
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using ErsatzTV.Core.Errors;
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using ErsatzTV.Core.Scheduling;
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using ErsatzTV.Infrastructure.Data;
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using ErsatzTV.Infrastructure.Extensions;
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using Microsoft.EntityFrameworkCore;
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using Channel = ErsatzTV.Core.Domain.Channel;
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namespace ErsatzTV.Application.Playouts;
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public class CreateClassicPlayoutHandler : IRequestHandler<CreateClassicPlayout, Either<BaseError, CreatePlayoutResponse>>
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{
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private readonly ChannelWriter<IBackgroundServiceRequest> _channel;
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private readonly IDbContextFactory<TvContext> _dbContextFactory;
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public CreateClassicPlayoutHandler(
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ChannelWriter<IBackgroundServiceRequest> channel,
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IDbContextFactory<TvContext> dbContextFactory)
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{
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_channel = channel;
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_dbContextFactory = dbContextFactory;
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}
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public async Task<Either<BaseError, CreatePlayoutResponse>> Handle(
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CreateClassicPlayout request,
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CancellationToken cancellationToken)
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{
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await using TvContext dbContext = await _dbContextFactory.CreateDbContextAsync(cancellationToken);
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Option<Channel> maybeChannel = await GetChannel(dbContext, request, cancellationToken);
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return await maybeChannel.Match(
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Some: async channel =>
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{
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Option<ProgramSchedule> maybeProgramSchedule =
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await GetProgramSchedule(dbContext, request, cancellationToken);
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return await maybeProgramSchedule.Match(
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Some: async programSchedule =>
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{
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Validation<BaseError, Playout> validation = Validate(request, channel, programSchedule);
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return await validation.Apply(playout => PersistPlayout(dbContext, playout));
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},
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None: () => Task.FromResult<Either<BaseError, CreatePlayoutResponse>>(
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new NotFoundError("Program schedule does not exist")));
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},
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None: () => Task.FromResult<Either<BaseError, CreatePlayoutResponse>>(
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new NotFoundError("Channel does not exist")));
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}
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private async Task<CreatePlayoutResponse> PersistPlayout(TvContext dbContext, Playout playout)
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{
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await dbContext.Playouts.AddAsync(playout);
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await dbContext.SaveChangesAsync();
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await _channel.WriteAsync(new BuildPlayout(playout.Id, PlayoutBuildMode.Reset));
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if (playout.Channel.PlayoutMode is ChannelPlayoutMode.OnDemand)
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{
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await _channel.WriteAsync(new TimeShiftOnDemandPlayout(playout.Id, DateTimeOffset.Now, false));
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}
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await _channel.WriteAsync(new RefreshChannelList());
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return new CreatePlayoutResponse(playout.Id);
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}
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private static Validation<BaseError, Playout> Validate(
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CreateClassicPlayout request,
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Channel channel,
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ProgramSchedule programSchedule) =>
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(ChannelMustNotHavePlayouts(channel),
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ProgramScheduleMustHaveItems(programSchedule),
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ValidateScheduleKind(request))
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.Apply((channel, programSchedule, scheduleKind) => new Playout
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{
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ChannelId = channel.Id,
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ProgramScheduleId = programSchedule.Id,
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ScheduleKind = scheduleKind
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});
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private static Task<Option<Channel>> GetChannel(
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TvContext dbContext,
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CreateClassicPlayout createClassicPlayout,
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CancellationToken cancellationToken) =>
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dbContext.Channels
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.Include(c => c.Playouts)
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.SelectOneAsync(c => c.Id, c => c.Id == createClassicPlayout.ChannelId, cancellationToken);
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private static Validation<BaseError, Channel> ChannelMustNotHavePlayouts(Channel channel) =>
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Optional(channel.Playouts.Count)
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.Filter(count => count == 0)
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.Map(_ => channel)
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.ToValidation<BaseError>("Channel already has one playout");
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private static Task<Option<ProgramSchedule>> GetProgramSchedule(
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TvContext dbContext,
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CreateClassicPlayout createClassicPlayout,
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CancellationToken cancellationToken) =>
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dbContext.ProgramSchedules
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.Include(ps => ps.Items)
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.SelectOneAsync(ps => ps.Id, ps => ps.Id == createClassicPlayout.ProgramScheduleId, cancellationToken);
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private static Validation<BaseError, ProgramSchedule> ProgramScheduleMustHaveItems(
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ProgramSchedule programSchedule) =>
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Optional(programSchedule)
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.Filter(ps => ps.Items.Count != 0)
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.ToValidation<BaseError>("Program schedule must have items");
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private static Validation<BaseError, PlayoutScheduleKind> ValidateScheduleKind(
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CreateClassicPlayout createClassicPlayout) =>
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Optional(createClassicPlayout.ScheduleKind)
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.Filter(scheduleKind => scheduleKind == PlayoutScheduleKind.Classic)
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.ToValidation<BaseError>("[ScheduleKind] must be Classic");
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}
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