* spike new graphics engine * fix remote watermarks; add graphics engine to vaapi * add graphics engine to qsv
28 lines
1019 B
C#
28 lines
1019 B
C#
using ErsatzTV.FFmpeg.Environment;
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namespace ErsatzTV.FFmpeg.InputOption;
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public class StreamSeekInputOption : IInputOption
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{
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private readonly TimeSpan _start;
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public StreamSeekInputOption(TimeSpan start) => _start = start;
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public EnvironmentVariable[] EnvironmentVariables => [];
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public string[] GlobalOptions => [];
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public string[] InputOptions(InputFile inputFile) => ["-ss", $"{_start:c}"];
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public string[] FilterOptions => [];
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public string[] OutputOptions => [];
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public FrameState NextState(FrameState currentState) => currentState;
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public bool AppliesTo(AudioInputFile audioInputFile) => audioInputFile is not NullAudioInputFile;
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// don't seek into a still image
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public bool AppliesTo(VideoInputFile videoInputFile) => videoInputFile.VideoStreams.All(s => !s.StillImage);
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// never seek when concatenating
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public bool AppliesTo(ConcatInputFile concatInputFile) => false;
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public bool AppliesTo(GraphicsEngineInput graphicsEngineInput) => false;
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}
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