* add setting for scripted playout build timeout * update dependencies
92 lines
4.1 KiB
Plaintext
92 lines
4.1 KiB
Plaintext
@page "/settings/playout"
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@using ErsatzTV.Application.Configuration
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@implements IDisposable
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@inject IMediator Mediator
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@inject ISnackbar Snackbar
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@inject ILogger<PlayoutSettings> Logger
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<MudForm @ref="_form" @bind-IsValid="@_playoutSuccess" Style="max-height: 100%">
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<MudPaper Square="true" Style="display: flex; height: 64px; min-height: 64px; width: 100%; z-index: 100; align-items: center">
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<MudButton Variant="Variant.Filled" Color="Color.Primary" OnClick="@(_ => SavePlayoutSettings())" Class="ml-6" StartIcon="@Icons.Material.Filled.Save">Save Settings</MudButton>
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</MudPaper>
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<div class="d-flex flex-column" style="height: 100vh; overflow-x: auto">
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<MudContainer MaxWidth="MaxWidth.ExtraLarge" Class="pt-8">
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<MudText Typo="Typo.h5" Class="mb-2">Playout</MudText>
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<MudDivider Class="mb-6"/>
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<MudStack Row="true" Breakpoint="Breakpoint.SmAndDown" Class="form-field-stack gap-md-8 mb-5">
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<div class="d-flex">
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<MudText>Days To Build</MudText>
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</div>
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<MudTextField @bind-Value="_playoutSettings.DaysToBuild" Validation="@(new Func<int, string>(ValidatePlayoutDaysToBuild))" Required="true" RequiredError="Playout days to build is required!" Adornment="Adornment.End" AdornmentText="days"/>
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</MudStack>
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<MudStack Row="true" Breakpoint="Breakpoint.SmAndDown" Class="form-field-stack gap-md-8 mb-5">
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<div class="d-flex">
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<MudText>Skip Missing Items</MudText>
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</div>
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<MudCheckBox @bind-Value="_playoutSettings.SkipMissingItems" Dense="true">
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<MudText Typo="Typo.caption" Style="font-weight: normal">Controls whether file-not-found or unavailable items should be included in playouts</MudText>
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</MudCheckBox>
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</MudStack>
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<MudStack Row="true" Breakpoint="Breakpoint.SmAndDown" Class="form-field-stack gap-md-8 mb-5">
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<div class="d-flex">
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<MudText>Scripted Schedule Timeout</MudText>
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</div>
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<MudTextField @bind-Value="_playoutSettings.ScriptedScheduleTimeoutSeconds" Validation="@(new Func<int, string>(ValidateScriptedScheduleTimeoutSeconds))" Required="true" RequiredError="Scripted schedule timeout is required!" Adornment="Adornment.End" AdornmentText="seconds"/>
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</MudStack>
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</MudContainer>
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</div>
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</MudForm>
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@code {
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private CancellationTokenSource _cts;
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private MudForm _form;
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private bool _playoutSuccess;
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private PlayoutSettingsViewModel _playoutSettings = new();
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public void Dispose()
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{
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_cts?.Cancel();
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_cts?.Dispose();
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}
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protected override async Task OnParametersSetAsync()
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{
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_cts?.Cancel();
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_cts?.Dispose();
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_cts = new CancellationTokenSource();
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var token = _cts.Token;
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try
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{
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_playoutSettings = await Mediator.Send(new GetPlayoutSettings(), token);
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_playoutSuccess = _playoutSettings.DaysToBuild > 0 && _playoutSettings.ScriptedScheduleTimeoutSeconds >= 10;
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}
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catch (OperationCanceledException)
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{
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// do nothing
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}
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}
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private static string ValidatePlayoutDaysToBuild(int daysToBuild) => daysToBuild <= 0 ? "Playout days to build must be greater than zero" : null;
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private static string ValidateScriptedScheduleTimeoutSeconds(int seconds) => seconds < 10 ? "Scripted schedule timeout seconds must be at least 10" : null;
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private async Task SavePlayoutSettings()
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{
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await _form.Validate();
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if (_playoutSuccess)
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{
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Either<BaseError, Unit> result = await Mediator.Send(new UpdatePlayoutSettings(_playoutSettings), _cts.Token);
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result.Match(
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Left: error =>
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{
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Snackbar.Add(error.Value, Severity.Error);
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Logger.LogError("Unexpected error saving playout settings: {Error}", error.Value);
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},
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Right: _ => Snackbar.Add("Successfully saved playout settings", Severity.Success));
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}
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}
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}
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