Files
ersatztv/ErsatzTV.Application/Configuration/Commands/UpdatePlayoutSettingsHandler.cs
Jason Dove 245c4ec359 code analysis and cleanup (#1411)
* cleanup scanner project

* cleanup infrastructure projects

* cleanup ffmpeg project

* cleanup core project

* cleanup app project

* cleanup main project

* update dependencies

* code cleanup
2023-09-03 06:23:42 -05:00

65 lines
2.6 KiB
C#

using System.Globalization;
using System.Threading.Channels;
using ErsatzTV.Application.Playouts;
using ErsatzTV.Core;
using ErsatzTV.Core.Domain;
using ErsatzTV.Core.Interfaces.Repositories;
using ErsatzTV.Core.Scheduling;
using ErsatzTV.Infrastructure.Data;
using Microsoft.EntityFrameworkCore;
namespace ErsatzTV.Application.Configuration;
public class UpdatePlayoutSettingsHandler : IRequestHandler<UpdatePlayoutSettings, Either<BaseError, Unit>>
{
private readonly IConfigElementRepository _configElementRepository;
private readonly IDbContextFactory<TvContext> _dbContextFactory;
private readonly ChannelWriter<IBackgroundServiceRequest> _workerChannel;
public UpdatePlayoutSettingsHandler(
IConfigElementRepository configElementRepository,
IDbContextFactory<TvContext> dbContextFactory,
ChannelWriter<IBackgroundServiceRequest> workerChannel)
{
_configElementRepository = configElementRepository;
_dbContextFactory = dbContextFactory;
_workerChannel = workerChannel;
}
public async Task<Either<BaseError, Unit>> Handle(
UpdatePlayoutSettings request,
CancellationToken cancellationToken)
{
await using TvContext dbContext = await _dbContextFactory.CreateDbContextAsync(cancellationToken);
Validation<BaseError, Unit> validation = await Validate(request);
return await validation.Apply<Unit, Unit>(_ => ApplyUpdate(dbContext, request.PlayoutSettings));
}
private async Task<Unit> ApplyUpdate(TvContext dbContext, PlayoutSettingsViewModel playoutSettings)
{
await _configElementRepository.Upsert(ConfigElementKey.PlayoutDaysToBuild, playoutSettings.DaysToBuild);
await _configElementRepository.Upsert(
ConfigElementKey.PlayoutSkipMissingItems,
playoutSettings.SkipMissingItems);
// continue all playouts to proper number of days
List<Playout> playouts = await dbContext.Playouts
.Include(p => p.Channel)
.ToListAsync();
foreach (int playoutId in playouts.OrderBy(p => decimal.Parse(p.Channel.Number, CultureInfo.InvariantCulture))
.Map(p => p.Id))
{
await _workerChannel.WriteAsync(new BuildPlayout(playoutId, PlayoutBuildMode.Continue));
}
return Unit.Default;
}
private static Task<Validation<BaseError, Unit>> Validate(UpdatePlayoutSettings request) =>
Optional(request.PlayoutSettings.DaysToBuild)
.Where(days => days > 0)
.Map(_ => Unit.Default)
.ToValidation<BaseError>("Days to build must be greater than zero")
.AsTask();
}