* starting database redesign * set season and episode numbers * use datetimes in db (utc); update movie metadata * get movie cards from new table * copy show/episode metadata * remove old movie metadata type * rename new movie metadata type * code cleanup * start to remove old television classes * remove old television tables from database * fix playout building * fix collection views * fix show/season views * clean up movie metadata table * fix scanner tests * add libraries ui * code cleanup * fix movie scanning/metadata * add library scan button to ui * delete library path from ui * temp disable movie scanning * remove orphan media items and prevent duplicate paths * attach artwork to metadata * fix split show/season display * fix television artwork * store year distinct from release date * fix collections ui * code cleanup * add library paths from ui * fix adding to collections from ui * fix schedule items loading * schedule editing works again * remove some todos * more cleanup * fix unit tests * fix episode sorting * fix deleting show library paths * remove unused class * fix playout list in ui * fix log viewer * start to use version/file instead of statistics * clean up old columns * fix playout display (time zone) * fix playback * fix channel guide time zone * cascade more deletes * fix compiler warnings * fix adding new seasons * use artwork for channel logo * clean cache folder on startup (move channel logos, delete everything else) * log database migration * update homepage docs for libraries * fix adding new channel with logo * fix episode numbers in epg
85 lines
3.5 KiB
C#
85 lines
3.5 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using ErsatzTV.Core.Domain;
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using ErsatzTV.Core.Interfaces.Repositories;
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using LanguageExt;
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using Microsoft.EntityFrameworkCore;
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using static LanguageExt.Prelude;
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namespace ErsatzTV.Infrastructure.Data.Repositories
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{
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public class ProgramScheduleRepository : IProgramScheduleRepository
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{
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private readonly TvContext _dbContext;
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public ProgramScheduleRepository(TvContext dbContext) => _dbContext = dbContext;
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public async Task<ProgramSchedule> Add(ProgramSchedule programSchedule)
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{
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await _dbContext.ProgramSchedules.AddAsync(programSchedule);
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await _dbContext.SaveChangesAsync();
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return programSchedule;
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}
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public Task<Option<ProgramSchedule>> Get(int id) =>
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_dbContext.ProgramSchedules
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.OrderBy(s => s.Id)
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.SingleOrDefaultAsync(s => s.Id == id)
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.Map(Optional);
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public async Task<Option<ProgramSchedule>> GetWithPlayouts(int id) =>
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await _dbContext.ProgramSchedules
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.Include(ps => ps.Items)
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.Include(ps => ps.Playouts)
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.OrderBy(ps => ps.Id)
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.SingleOrDefaultAsync(ps => ps.Id == id);
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public Task<List<ProgramSchedule>> GetAll() =>
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_dbContext.ProgramSchedules.ToListAsync();
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public async Task Update(ProgramSchedule programSchedule)
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{
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_dbContext.ProgramSchedules.Update(programSchedule);
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await _dbContext.SaveChangesAsync();
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await _dbContext.Entry(programSchedule).Collection(s => s.Items).Query().Include(i => i.Collection)
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.LoadAsync();
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await _dbContext.Entry(programSchedule).Collection(s => s.Playouts).LoadAsync();
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}
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public async Task Delete(int programScheduleId)
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{
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ProgramSchedule programSchedule = await _dbContext.ProgramSchedules.FindAsync(programScheduleId);
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_dbContext.ProgramSchedules.Remove(programSchedule);
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await _dbContext.SaveChangesAsync();
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}
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public async Task<Option<List<ProgramScheduleItem>>> GetItems(int programScheduleId)
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{
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Option<ProgramSchedule> maybeSchedule = await Get(programScheduleId);
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return await maybeSchedule.Map(
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async programSchedule =>
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{
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await _dbContext.Entry(programSchedule).Collection(s => s.Items).LoadAsync();
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await _dbContext.Entry(programSchedule).Collection(s => s.Items).Query()
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.Include(i => i.Collection)
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.Include(i => i.MediaItem)
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.ThenInclude(i => (i as Movie).MovieMetadata)
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.ThenInclude(mm => mm.Artwork)
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.Include(i => i.MediaItem)
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.ThenInclude(i => (i as Season).SeasonMetadata)
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.ThenInclude(sm => sm.Artwork)
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.Include(i => i.MediaItem)
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.ThenInclude(i => (i as Season).Show)
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.ThenInclude(s => s.ShowMetadata)
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.ThenInclude(sm => sm.Artwork)
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.Include(i => i.MediaItem)
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.ThenInclude(i => (i as Show).ShowMetadata)
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.ThenInclude(sm => sm.Artwork)
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.LoadAsync();
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return programSchedule.Items;
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}).Sequence();
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}
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}
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}
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