Files
ersatztv/ErsatzTV/Controllers/Api/ChannelController.cs
T
timothyandClaude Opus 4.8 9b73b62527 feat(235): async-op API contract normalization — playouts slice C (#235)
Slice C of the async-op contract normalization:

- channel reset (POST /api/channels/{channelNumber}/playout/reset) now
  returns 202 Accepted (was 200 Ok) — it only queues a background rebuild
- reset-all (POST /api/playouts/reset-all) still 202 but now returns a
  ResetAllPlayoutsResponseModel body reporting QueuedPlayoutIds /
  SkippedLocked / SkippedUnsupported instead of silently swallowing skips;
  handler returns a new ResetAllPlayoutsResult record
- single-playout GET (GET /api/playouts/{id}) now exposes IsLocked on
  PlayoutResponseModel, set from IEntityLocker.IsPlayoutLocked mirroring
  the list projection — gives a polling client the lock flag

Tests: channel reset asserts 202; reset-all asserts 202 + skipped-body
shape; single GET asserts IsLocked; new ResetAllPlayoutsHandlerTests
(in-memory SQLite) asserts locked/ExternalJson/None land in skipped lists
and eligible playouts in queued. docs/api-conventions.md §3a updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 17:58:15 +02:00

257 lines
12 KiB
C#

using System.ComponentModel.DataAnnotations;
using System.Threading.Channels;
using ErsatzTV.Application;
using ErsatzTV.Application.Channels;
using ErsatzTV.Application.Playouts;
using ErsatzTV.Application.Templates;
using ErsatzTV.Controllers.Api.Requests;
using ErsatzTV.Core;
using ErsatzTV.Core.Api.Channels;
using ErsatzTV.Core.Domain;
using ErsatzTV.Core.Interfaces.Locking;
using ErsatzTV.Core.Scheduling;
using ErsatzTV.Extensions;
using MediatR;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace ErsatzTV.Controllers.Api;
[ApiController]
public class ChannelController(
ChannelWriter<IBackgroundServiceRequest> workerChannel,
IMediator mediator,
IEntityLocker entityLocker)
{
[HttpGet("/api/channels")]
[EndpointGroupName("general")]
public async Task<List<ChannelResponseModel>> GetAll() => await mediator.Send(new GetAllChannelsForApi());
[HttpGet("/api/channels/state")]
[Tags("Channels")]
[EndpointSummary("Get channel runtime state")]
[EndpointGroupName("general")]
public async Task<List<ChannelStateResponseModel>> GetState(CancellationToken cancellationToken) =>
await mediator.Send(new GetChannelStatesForApi(DateTime.UtcNow), cancellationToken);
[HttpGet("/api/guide")]
[Tags("Channels")]
[EndpointSummary("Get the JSON channel guide (EPG)")]
[EndpointDescription(
"Returns per-channel programme arrays for the EPG grid. When omitted, start defaults to now, " +
"and end defaults to start plus the configured XmltvDaysToBuild window.")]
[EndpointGroupName("general")]
[ProducesResponseType(typeof(ChannelGuideResponseModel), StatusCodes.Status200OK)]
public async Task<ChannelGuideResponseModel> GetGuide(
[FromQuery] DateTimeOffset? start,
[FromQuery] DateTimeOffset? end,
CancellationToken cancellationToken) =>
await mediator.Send(new GetChannelGuideData(start, end), cancellationToken);
[HttpGet("/api/channels/music-video-credits-templates", Name = "GetMusicVideoCreditsTemplates")]
[Tags("Channels")]
[EndpointSummary("Get available music video credits template names")]
[EndpointGroupName("general")]
[ProducesResponseType(typeof(List<string>), StatusCodes.Status200OK)]
public async Task<List<string>> GetMusicVideoCreditsTemplates(CancellationToken cancellationToken) =>
await mediator.Send(new GetMusicVideoCreditTemplates(), cancellationToken);
[HttpGet("/api/channels/stream-selectors", Name = "GetChannelStreamSelectors")]
[Tags("Channels")]
[EndpointSummary("Get available channel stream selector names")]
[EndpointGroupName("general")]
[ProducesResponseType(typeof(List<string>), StatusCodes.Status200OK)]
public async Task<List<string>> GetStreamSelectors(CancellationToken cancellationToken) =>
await mediator.Send(new GetChannelStreamSelectors(), cancellationToken);
[HttpGet("/api/channels/{id:int}", Name = "GetChannelById")]
[Tags("Channels")]
[EndpointSummary("Get a channel by id")]
[EndpointGroupName("general")]
[ProducesResponseType(typeof(ChannelViewModel), StatusCodes.Status200OK)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status404NotFound)]
public async Task<IActionResult> GetById(int id, CancellationToken cancellationToken)
{
Option<ChannelViewModel> result = await mediator.Send(new GetChannelById(id), cancellationToken);
return result.ToGetResult();
}
[HttpPost("/api/channels")]
[Tags("Channels")]
[EndpointSummary("Create a channel")]
[EndpointGroupName("general")]
[ProducesResponseType(typeof(ChannelViewModel), StatusCodes.Status201Created)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status404NotFound)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status422UnprocessableEntity)]
public async Task<IActionResult> Create(
[Required] [FromBody] CreateChannelRequest request,
CancellationToken cancellationToken)
{
Either<BaseError, CreateChannelResult> result = await mediator.Send(request.ToCommand(), cancellationToken);
return await result.Match(
Left: error => Task.FromResult(error.ToErrorResult()),
Right: async created =>
{
Option<ChannelViewModel> channel =
await mediator.Send(new GetChannelById(created.ChannelId), cancellationToken);
return channel.Match(
Some: vm => (IActionResult)new CreatedResult($"/api/channels/{vm.Id}", vm),
None: () => ApiResults.NotFoundProblem());
});
}
[HttpPost("/api/channels/from-lineup", Name = "CreateChannelFromLineup")]
[Tags("Channels")]
[EndpointSummary("Create a channel from a library lineup")]
[EndpointDescription(
"Atomically creates the channel, program schedule, a classic playout, and (for multi-item lineups) a " +
"generated system playlist. A single-item lineup produces one flood schedule item that references the " +
"target directly (movie, show, season, artist, collection, smart/multi collection, rerun collection, or " +
"playlist) and no generated playlist. A lineup with two or more items produces one generated system " +
"playlist whose entries play in the given order (each entry played in full before the next) referenced by " +
"one flood schedule item; only movies, shows, seasons, artists, collections, smart collections and multi " +
"collections are allowed there (rerun collections and playlists are single-item only). playbackOrder sets " +
"how items within each lineup entry are ordered. Template defaults are stamped at create time; advanced " +
"overrides win.")]
[EndpointGroupName("general")]
[ProducesResponseType(typeof(CreateChannelFromLineupResponseModel), StatusCodes.Status201Created)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status404NotFound)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status422UnprocessableEntity)]
public async Task<IActionResult> CreateFromLineup(
[Required] [FromBody] CreateChannelFromLineupRequest request,
CancellationToken cancellationToken)
{
Either<BaseError, CreateChannelFromLineupResponseModel> result =
await mediator.Send(request.ToCommand(), cancellationToken);
return result.ToCreatedResult(response => $"/api/channels/{response.ChannelId}", response => response);
}
[HttpPut("/api/channels/{id:int}")]
[Tags("Channels")]
[EndpointSummary("Update a channel")]
[EndpointGroupName("general")]
[ProducesResponseType(typeof(ChannelViewModel), StatusCodes.Status200OK)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status404NotFound)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status422UnprocessableEntity)]
public async Task<IActionResult> Update(
int id,
[Required] [FromBody] UpdateChannelRequest request,
CancellationToken cancellationToken)
{
Either<BaseError, ChannelViewModel> result =
await mediator.Send(request.ToCommand(id), cancellationToken);
return result.ToUpdatedResult();
}
[HttpDelete("/api/channels/{id:int}")]
[Tags("Channels")]
[EndpointSummary("Delete a channel")]
[EndpointGroupName("general")]
[ProducesResponseType(StatusCodes.Status204NoContent)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status404NotFound)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status422UnprocessableEntity)]
public async Task<IActionResult> Delete(int id, CancellationToken cancellationToken)
{
Either<BaseError, Unit> result = await mediator.Send(new DeleteChannel(id), cancellationToken);
return result.ToDeletedResult();
}
[HttpPost("/api/channels/bulk/renumber")]
[Tags("Channels")]
[EndpointSummary("Renumber channels")]
[EndpointGroupName("general")]
[ProducesResponseType(StatusCodes.Status204NoContent)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status404NotFound)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status422UnprocessableEntity)]
public async Task<IActionResult> BulkRenumber(
[Required] [FromBody] BulkRenumberChannelsRequest request,
CancellationToken cancellationToken)
{
Option<BaseError> result = await mediator.Send(request.ToCommand(), cancellationToken);
return result.Match<IActionResult>(
Some: error => error.ToErrorResult(),
None: () => new NoContentResult());
}
[HttpPost("/api/channels/bulk/group")]
[Tags("Channels")]
[EndpointSummary("Move channels to a group")]
[EndpointGroupName("general")]
[ProducesResponseType(StatusCodes.Status204NoContent)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status404NotFound)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status422UnprocessableEntity)]
public async Task<IActionResult> BulkMoveToGroup(
[Required] [FromBody] BulkMoveChannelsToGroupRequest request,
CancellationToken cancellationToken)
{
Either<BaseError, Unit> result = await mediator.Send(request.ToCommand(), cancellationToken);
return result.ToDeletedResult();
}
[HttpPost("/api/channels/bulk/delete")]
[Tags("Channels")]
[EndpointSummary("Delete channels")]
[EndpointGroupName("general")]
[ProducesResponseType(StatusCodes.Status204NoContent)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status404NotFound)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status422UnprocessableEntity)]
public async Task<IActionResult> BulkDelete(
[Required] [FromBody] BulkDeleteChannelsRequest request,
CancellationToken cancellationToken)
{
Either<BaseError, Unit> result = await mediator.Send(request.ToCommand(), cancellationToken);
return result.ToDeletedResult();
}
[HttpPost("/api/channels/{channelNumber}/playout/reset")]
[Tags("Channels")]
[EndpointSummary("Reset channel playout")]
[EndpointDescription(
"When mode is omitted, classic playouts use Refresh (rebuild while maintaining collection " +
"progress) and all other playout kinds use Reset (rebuild from scratch), matching the Blazor UI. " +
"Pass mode to force a specific PlayoutBuildMode.")]
[EndpointGroupName("general")]
[ProducesResponseType(StatusCodes.Status202Accepted)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status404NotFound)]
[ProducesResponseType(typeof(ProblemDetails), StatusCodes.Status409Conflict)]
public async Task<IActionResult> ResetPlayout(
string channelNumber,
[FromQuery] PlayoutBuildMode? mode,
CancellationToken cancellationToken)
{
Option<int> maybePlayoutId =
await mediator.Send(new GetPlayoutIdByChannelNumber(channelNumber), cancellationToken);
foreach (int playoutId in maybePlayoutId)
{
// Mirror Blazor's EntityLocker gating: don't enqueue a rebuild while one is already in flight.
if (entityLocker.IsPlayoutLocked(playoutId))
{
return ApiResults.ConflictProblem(
"Playout build in progress",
"A build for this playout is currently in progress; try again once it completes.");
}
PlayoutBuildMode buildMode = mode ?? await DefaultResetMode(playoutId, cancellationToken);
await workerChannel.WriteAsync(new BuildPlayout(playoutId, buildMode), cancellationToken);
return new AcceptedResult();
}
return ApiResults.NotFoundProblem();
}
// Match Blazor's Playouts.razor reset semantics: classic playouts refresh (preserve progress),
// every other kind resets from scratch.
private async Task<PlayoutBuildMode> DefaultResetMode(int playoutId, CancellationToken cancellationToken)
{
Option<PlayoutNameViewModel> maybePlayout =
await mediator.Send(new GetPlayoutById(playoutId), cancellationToken);
return maybePlayout.Match(
Some: vm => vm.ScheduleKind switch
{
PlayoutScheduleKind.Classic => PlayoutBuildMode.Refresh,
_ => PlayoutBuildMode.Reset
},
None: () => PlayoutBuildMode.Reset);
}
}