Add optional `int? Id` to ScheduleItemRequest/ReplaceProgramScheduleItem so a client can round-trip each existing item's server id. When ids are present, ReplaceProgramScheduleItemsHandler reconciles by id (not array position), so an item's persisted fill-group/shuffle state (PlayoutScheduleItemFillGroupIndex, FK OnDelete Cascade) follows the logical item across reorders/inserts instead of being inherited by whatever previously occupied its new slot (#259, split from #252/#253). A fully id-less payload keeps the verbatim positional fallback. Guards (inside PersistItems, after CheckVersion so 412 precedes 422): duplicate id -> 422; id not in this schedule -> 422 (a stale id under Phase-1 force-write is a live lost-update signal, not a new item). Index stays array-position derived. Regenerated v1.json + TS client. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
138 lines
4.2 KiB
C#
138 lines
4.2 KiB
C#
using ErsatzTV.Application.ProgramSchedules;
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using ErsatzTV.Core.Domain;
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using ErsatzTV.Core.Scheduling;
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namespace ErsatzTV.Controllers.Api.Requests;
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/// <param name="Id">
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/// Server-assigned identity of an existing schedule item, as returned by GET /api/schedules/{id}/items.
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/// Omit (or send null / 0) for a new item. On a replace, the item carrying this id keeps its persisted
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/// fill-group/shuffle progression even when moved to a different position. Unknown or duplicated ids are
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/// rejected with 422 — never fabricate an id.
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/// </param>
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public record ScheduleItemRequest(
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int? Id,
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StartType StartType,
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TimeSpan? StartTime,
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FixedStartTimeBehavior? FixedStartTimeBehavior,
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PlayoutMode PlayoutMode,
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CollectionType CollectionType,
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int? CollectionId,
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int? MultiCollectionId,
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int? SmartCollectionId,
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int? RerunCollectionId,
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int? MediaItemId,
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int? PlaylistId,
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string SearchTitle,
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string SearchQuery,
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PlaybackOrder PlaybackOrder,
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MarathonGroupBy MarathonGroupBy,
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bool MarathonShuffleGroups,
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bool MarathonShuffleItems,
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int? MarathonBatchSize,
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FillWithGroupMode FillWithGroupMode,
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MultipleMode MultipleMode,
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string MultipleCount,
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TimeSpan? PlayoutDuration,
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TailMode TailMode,
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int? DiscardToFillAttempts,
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string CustomTitle,
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GuideMode GuideMode,
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int? PreRollFillerId,
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int? MidRollFillerId,
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int? PostRollFillerId,
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int? TailFillerId,
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int? FallbackFillerId,
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List<int> WatermarkIds,
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List<int> GraphicsElementIds,
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string PreferredAudioLanguageCode,
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string PreferredAudioTitle,
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string PreferredSubtitleLanguageCode,
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ChannelSubtitleMode? SubtitleMode)
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{
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public AddProgramScheduleItem ToAddCommand(int scheduleId) =>
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new(
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scheduleId,
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StartType,
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StartTime,
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FixedStartTimeBehavior,
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PlayoutMode,
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CollectionType,
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CollectionId,
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MultiCollectionId,
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SmartCollectionId,
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RerunCollectionId,
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MediaItemId,
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PlaylistId,
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SearchTitle,
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SearchQuery,
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PlaybackOrder,
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MarathonGroupBy,
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MarathonShuffleGroups,
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MarathonShuffleItems,
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MarathonBatchSize,
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FillWithGroupMode,
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MultipleMode,
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MultipleCount,
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PlayoutDuration,
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TailMode,
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DiscardToFillAttempts,
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CustomTitle,
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GuideMode,
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PreRollFillerId,
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MidRollFillerId,
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PostRollFillerId,
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TailFillerId,
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FallbackFillerId,
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WatermarkIds ?? [],
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GraphicsElementIds ?? [],
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PreferredAudioLanguageCode,
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PreferredAudioTitle,
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PreferredSubtitleLanguageCode,
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SubtitleMode);
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public ReplaceProgramScheduleItem ToReplaceCommand(int index) =>
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new(
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// normalize the two-state client value (null / 0 / positive) to the handler's null-or-real
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// contract so 0-defaulting clients read as "new item" rather than "existing item 0"
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Id is > 0 ? Id : null,
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index,
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StartType,
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StartTime,
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FixedStartTimeBehavior,
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PlayoutMode,
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CollectionType,
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CollectionId,
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MultiCollectionId,
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SmartCollectionId,
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RerunCollectionId,
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MediaItemId,
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PlaylistId,
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SearchTitle,
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SearchQuery,
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PlaybackOrder,
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MarathonGroupBy,
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MarathonShuffleGroups,
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MarathonShuffleItems,
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MarathonBatchSize,
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FillWithGroupMode,
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MultipleMode,
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MultipleCount,
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PlayoutDuration,
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TailMode,
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DiscardToFillAttempts,
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CustomTitle,
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GuideMode,
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PreRollFillerId,
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MidRollFillerId,
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PostRollFillerId,
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TailFillerId,
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FallbackFillerId,
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WatermarkIds ?? [],
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GraphicsElementIds ?? [],
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PreferredAudioLanguageCode,
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PreferredAudioTitle,
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PreferredSubtitleLanguageCode,
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SubtitleMode);
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}
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