start to use new ffmpeg library (#632)
* start to add ffmpeg library * start to hook ffmpeg lib into main app * improvements * more progress * make pipeline builder configurable * more options * move more logic down into ffmpeg lib * ffmpeg lib desired state refactoring * add software scaling and padding * add loudness normalization and software deinterlace * add metadata output options * add setsar filter * use built-in scaling logic * fixes * initial nvidia support * nvidia improvements * support hls mode * print old arguments at debug level * fix package reference * start to add qsv support * formatting * fix tests * add timeout to transcode tests * show successful ffmpeg arguments * add vaapi support * add more software decoders * add experimental transcoder option * call existing ffmpeg process service for unimplemented features * fix nvidia mpeg2video bug * update changelog * ignore some neglected unit tests
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using ErsatzTV.FFmpeg.Format;
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namespace ErsatzTV.FFmpeg.Encoder.Vaapi;
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public class EncoderH264Vaapi : EncoderBase
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{
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private readonly FrameState _currentState;
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public EncoderH264Vaapi(FrameState currentState)
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{
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_currentState = currentState;
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}
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public override FrameState NextState(FrameState currentState) => currentState with
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{
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VideoFormat = VideoFormat.H264,
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FrameDataLocation = FrameDataLocation.Hardware
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};
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public override string Name => "h264_vaapi";
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public override StreamKind Kind => StreamKind.Video;
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public override string Filter => _currentState.FrameDataLocation == FrameDataLocation.Software
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? "hwupload"
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: string.Empty;
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}
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