fix nvidia h264 decoder (#1281)

This commit is contained in:
Jason Dove
2023-05-22 21:26:48 -05:00
committed by GitHub
parent 4997699b4d
commit ddb7e1887f
2 changed files with 4 additions and 2 deletions
+3 -1
View File
@@ -6,7 +6,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [Unreleased]
### Added
- Synchronize actor metadata from Jellyfin and Emby television libraries
- New libraries will get actor data automatically; existing libraries can deep scan to retrieve actor data
- New libraries and new episodes will get actor data automatically
- Existing libraries can deep scan (one time) to retrieve actor data for existing episodes
### Fixed
- Fix extracting embedded text subtitles that had been incompletely extracted in the past
@@ -16,6 +17,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Fix playout building when shuffle in order is used with a single media item
- Fix pgs subtitle burn in from media server libraries
- Fix subtitle and watermark overlays with RadeonSI VAAPI driver
- Fix NVIDIA pipeline to use hardware-accelerated decoder with 8-bit h264 content
### Changed
- Timeout playout builds after 2 minutes; this should prevent playout bugs from blocking other functionality
@@ -45,7 +45,7 @@ public class NvidiaHardwareCapabilities : IHardwareCapabilities
VideoFormat.Vp9 => _architecture == 52 && _maxwellGm206.Contains(_model) || _architecture >= 60,
// no hardware decoding of 10-bit h264
VideoFormat.H264 when bitDepth == 10 => false,
VideoFormat.H264 => bitDepth < 10,
VideoFormat.Mpeg2Video => true,