Commit Graph
20 Commits
Author SHA1 Message Date
timothyandClaude Opus 4.8 216130b4d7 fix(#172): API hardening — null-name 500s, duplicate template items, unreachable 404
Clears the still-live findings from #172 (verified against main; #2/#4/#7 and the
auth/search/Trakt tail were already deliberate-documented or fixed since 2026-07-07).

- Null/empty Name → 500 (10 create/replace handlers). Block/Template/DecoTemplate/Deco
  Create+Replace/Update + UpdateFFmpegProfile did `request.Name.Length > 50` on a
  client-nullable string → unhandled NullReferenceException → HTTP 500 (no global
  exception filter). Now `string.IsNullOrWhiteSpace(request.Name) || .Length > 50` →
  422; also rejects empty/whitespace names, matching the group-create handlers'
  NotEmpty behavior. CreatePlaylist coalesces null→"" at the DTO so it was an
  empty-name persist, not a 500; guarded the same way.
- ReplaceTemplateItems overlap validation iterated with an `item == otherItem`
  record value-equality skip, so two exact-duplicate items were value-equal and
  bypassed the intersection check (both persisted). Now index-based (i != j) so
  duplicates register as a self-intersection and are rejected 422.
- Trimmed the unreachable 404 ProducesResponseType from POST /api/blocks/groups and
  POST /api/templates/groups (a create has no parent lookup that can 404); v1.json
  regenerated.
- Regression tests: all 10 name-guard paths + the duplicate-items path (19 cases).
- Docs: decisions.md entry + api-conventions.md §3b null-safe-validation bullet.

fixes #172

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-13 01:16:52 +02:00
timothyandClaude Opus 4.8 51ac11e5aa fix(review): close post-commit cancellation window + guard default-deco enqueue (Codex Medium/Low)
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Independent Codex review of the fix diff surfaced two real findings the fork pass missed:

- Medium: the #251 affected-playout QUERIES in ReplaceDecoTemplateItemsHandler and
  UpdateDecoHandler still ran on the request `cancellationToken`, so a cancellation
  landing after SaveChanges committed but before those queries executed would throw
  before the CancellationToken.None enqueue — the edit committed but no playout Reset,
  re-opening the stale-content bug in that window. Run the entire post-commit
  invalidation (queries + enqueue) on CancellationToken.None so the side effect can't
  be half-aborted once the data has changed.
- Low: UpdateDefaultDecoHandler enqueued a Reset for request.PlayoutId even when
  ExecuteUpdateAsync matched 0 rows (nonexistent playout), creating a background build
  request for an id that isn't there. Guard the enqueue on rows-updated > 0 so the
  enqueued set equals the affected set. Added a regression test.

Also corrected the ReplaceProgramScheduleItemsHandler comments: the schedule-item
hierarchy is TPT (table-per-type), not TPH — the SetValues reconcile is safe either way
(same-runtime-type guard; no discriminator to corrupt), Codex confirmed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 15:18:38 +02:00
timothyandClaude Opus 4.8 64473b136d fix(scheduling): stop silently resetting fill-group state + invalidate deco edits (#251, #252)
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#252: ReplaceProgramScheduleItems deleted and re-inserted every item on every
save (even a no-op PUT-back), and PlayoutScheduleItemFillGroupIndex.ProgramScheduleItemId
is OnDelete(Cascade) — so every schedule save silently wiped persisted
fill-group/shuffle enumerator progression for all playouts using the schedule.
Switch to a positional in-place reconcile: for a same-typed slot, copy scalars via
CurrentValues.SetValues (BuildItem stays the single source of item construction, so
no field is dropped) and rebuild the watermark/graphics join rows, keeping the item
id — and with it the fill-group index. Subtype change / surplus falls back to
delete+insert for that slot only. The request DTO carries no stable item id, so
position is the only key here; true content-aware stable identity is deferred to the
shared concurrency/round-trip contract in #253.

#251: deco / deco-template CONTENT edits (and default-deco assignment) only take
effect on a playout Reset build — deco/break/default-filler content is applied during
Reset, a Continue keeps the frozen filler items, and BlockKey change-detection has no
deco dimension to self-heal. The editors enqueued nothing (a commented-out TODO in
ReplaceDecoTemplateItemsHandler), so filler/break content stayed stale indefinitely
until a manual Reset. Enqueue BuildPlayout(Reset) for exactly the affected playouts:
- ReplaceDecoTemplateItemsHandler: playouts via PlayoutTemplate.DecoTemplateId
- UpdateDecoHandler: playouts via Playout.DecoId and via deco-template items
- UpdateDefaultDecoHandler: the reassigned playout (adjacent same-class fix)
Post-commit enqueues use CancellationToken.None (audit #22 policy).

Tests: DecoInvalidationTests + ReplaceProgramScheduleItemsReconcileTests, each proven
non-vacuous against a negative control (inverted the primitive, verified 0 CS errors so
the --no-build run used a fresh dll). Full ErsatzTV.Tests suite green (1067).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 15:08:58 +02:00
timothyandClaude Fable 5 d71a609b4f fix(app): persist MediaItemId on deco break-content updates and adds (#144 S3 review)
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UpdateDecoHandler copied every break-content field except MediaItemId,
so TelevisionShow/Season/Artist break content validated then persisted
with a null MediaItemId (upstream bug surfaced by the new REST API).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 19:36:37 +02:00
Jason DoveandGitHub bcd2ea7db3 db optimizations around names and case-sensitivity (#2749)
* generate (case-insensitive) unique names for fields that should be unique

* move name case-insensitivity down to schema level

* update changelog
2026-01-02 09:25:23 -06:00
Jason DoveandGitHub 788a1ecdc4 add deco break content (#2446)
* add initial models

* migrations

* edit break content mode

* add and remove break content from ui

* use autocompletes in deco editor

* save break content to db

* allow break content playlists

* refactor default filler build

* fix slow startup

* start to implement adding break content

* use clone; try to fix block breaks

* fix updating history

* use consistent removebefore values

* cleanup logging

* only allow playlist break content

* update changelog
2025-09-19 18:48:51 +00:00
Jason DoveandGitHub 245165c9d9 add rerun collection type (#2421)
* rename collection type

* split collections into separate pages

* add rerun collection types, migration, editor

* add rerun to classic schedule items

* rerun plumbing in classic playout builder

* start to implement rerun enumerator

* add scheduledAt to enumerator movenext

* maintain rerun history in db

* fix shuffle

* fix rerun allowed playback orders

* fix updating rerun collections

* update changelog; fix editing

* update changelog
2025-09-15 18:27:55 +00:00
Jason DoveandGitHub bc721755f5 add graphics elements to decos (#2413)
* add deco graphics elements, selector and tests

* add migrations

* edit deco graphics elements from ui

* update changelog
2025-09-13 15:02:48 +00:00
Jason DoveandGitHub 1c07df5bc3 use cancellation tokens in many places (#2350)
* use cancellation tokens everywhere

* more cancellation tokens
2025-08-27 03:20:35 +00:00
Jason DoveandGitHub 31c18162e1 add deco watermark mode merge (#2330) 2025-08-18 11:42:27 +00:00
Jason DoveandGitHub 5d081ceeff fix editorconfig and run code cleanup (#2324)
* fix formatting rules

* reformat ersatztv

* reformat ersatztv.application

* reformat ersatztv.core

* refactor ersatztv.core.tests

* reformat ersatztv.ffmpeg

* reformat ersatztv.ffmpeg.tests

* reformat ersatztv.infrastructure

* cleanup infra mysql

* cleanup infra sqlite

* cleanup infra tests

* cleanup ersatztv.scanner

* cleanup ersatztv.scanner.tests

* sln cleanup

* update dependencies
2025-08-16 14:44:48 +00:00
Jason DoveandGitHub ac75a67709 block history fixes (#2307)
* fix deco to only have one collection id for filler/fallback

* fix duplicate playout history for deco filler
2025-08-13 01:02:41 +00:00
Jason DoveandGitHub 908125f8a9 allow selecting multiple watermarks on decos (#2287)
* load fonts on demand

* add new table

* populate new table

* edit and use multiple watermarks in deco

* remove old field

* update changelog
2025-08-09 17:00:12 +00:00
Jason DoveandGitHub 7e30444857 dependencies and code cleanup (#2117)
* fix validation in new form layout

* pin mediatr to last oss version

* update dependencies

* cleanup code in core

* cleanup code in ffmpeg

* cleanup code in infra

* cleanup code in scanner

* cleanup code in application

* cleanup main code

* cleanup test code

* solution-wide code cleanup
2025-07-06 15:56:17 +00:00
Jason DoveandGitHub 2977590a14 add deco setting to use watermarks during filler (#1861) 2024-08-05 13:40:24 -05:00
Jason DoveandGitHub b1b2c2a1e0 add deco default filler trim to fit setting (#1800)
* add deco default filler trim to fit setting

* implement trim to fit

* update changelog
2024-07-22 14:14:02 -05:00
Jason DoveandGitHub 46f7289db8 add deco default filler (#1797)
* first pass at default filler for block scheduling

* configure default filler in ui

* update changelog
2024-07-19 13:29:42 -05:00
Jason DoveandGitHub a87ec2d75d cleanup (#1708)
* fix blazor naming

* code cleanup

* update dependencies
2024-05-06 17:00:52 -05:00
Jason DoveandGitHub e305222141 add dead air fallback to deco system (#1668)
* add dead air fallback to deco editor

* fix deco watermark logic

* use dead air fallback from decos
2024-04-05 23:11:14 -05:00
Jason DoveandGitHub 19fc068a73 add deco system (#1665)
* add deco groups and decos; set default deco for block playout

* use block playout default deco for watermark

* add deco templates, groups and deco template editor

* associate deco template with playout template

* use deco template item watermark for playback

* update changelog for decos
2024-04-04 14:38:56 -05:00