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refactor(spa): extract ChannelsScreen from App.tsx (#244, epic #243 phase 1)
Move the Channels domain verbatim out of web/src/App.tsx into
web/src/screens/ChannelsScreen.tsx (zero-prop, self-sufficient, mirroring the
SchedulesScreen extraction). Pure structural move: no API, route, CSS, or
visual change. App.tsx retains only the import + the <ChannelsScreen /> dispatch.

- 14 symbols moved (ChannelViewFilter → ChannelTableRow); the Dashboard-owned
  progressFromNowPlaying is inlined into the moved progressFromChannelState so
  the screen has no import back into App.tsx (behavior-identical).
- 12 Channels behavior tests moved to a colocated ChannelsScreen.test.tsx with
  its own scoped fetch mock (renders <ChannelsScreen /> directly, no
  mockDashboardApi); App.test.tsx keeps one nav-smoke test for the route.
- Pruned 12 now-dead App.tsx imports; shared symbols (ChannelState,
  messageFromError, ApiError, useChannelsQuery) verified still used and kept.
- Docs: spa-conventions §6 (extracted-screen own-fetch-mock convention),
  decisions.md (single-file rationale; no web/src/channels/ sibling dir, unlike
  Schedules; inlined helper; #238 deferral).

Verified: web vitest 587 passed, eslint clean, tsc/vite build clean,
check:api no drift. #212 empty-lineup bare-create success+failure coverage
preserved. #238 TopBar dead-button left as-is (its owned bug; shell redesign
is epic phase 4 / #247).

refs #244 #243

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 13:27:50 +02:00

255 lines
18 KiB
Markdown

# SPA conventions — "Add a screen" playbook
Purpose: a precise playbook for adding a new screen (or sub-path editor) to the ChicoryTV React SPA
(`web/`), for an agent with no prior context in this repo. **Update this doc in the same PR that
changes any convention below.**
Companion to `api-conventions.md` (the API surface the SPA talks to) and `docs/contributing.md`
(general repo conventions).
## 1. Stack & layout
Vite + React + TypeScript, builds to `ErsatzTV/wwwroot/app` (see `web/vite.config.ts`:
`base: '/app/'`, `build.outDir: '../ErsatzTV/wwwroot/app'`), served by the ASP.NET host at `/app`.
- **Routes + nav**: `web/src/App.tsx` — one big route table of `ScreenRoute` objects (`path`,
`label`, `title`, `kicker`, `icon`, etc.) plus an `allowSubPaths?: boolean` flag.
- **Screens**: `web/src/screens/*.tsx`, one file per top-level screen, generally with a colocated
`*.test.tsx`.
- **API clients**: `web/src/api/<domain>.ts` (see §4).
- **Styling**: `web/src/shell.css` (+ `web/src/components/components.css`) — utility classes with a
`ctv-` prefix (~690 occurrences across those two files). Reuse an existing `ctv-*` class before
inventing a new one.
## 2. CRITICAL: sub-path screens must own their own pathname state
If a route sets `allowSubPaths: true` (e.g. so `/app/blocks/{id}` works under the `/app/blocks` nav
entry), **the screen component itself must track `window.location.pathname` and listen for
`popstate`** — do not rely on `App.tsx` re-rendering `ScreenContent` when the sub-path changes.
**Why**: `App.tsx`'s `routeFromLocation()` matches an `allowSubPaths` route by prefix
(`pathname.startsWith(\`${route.path}/\`)`) and returns the **same `ScreenRoute` object reference**
for the base path and every sub-path under it. `App`'s state update is
`setActiveRoute(routeFromLocation())`; React's `useState` setter bails via `Object.is` when the new
value is reference-equal to the old one — so navigating from `/app/blocks` to `/app/blocks/42` (or
between `/app/blocks/42` and `/app/blocks/17`) **never re-invokes `ScreenContent`** at the `App`
level. See the comment block directly above `PlayoutsRouteScreen` in `App.tsx` (~line 3540) for the
canonical explanation, and its implementation (`useState(() => window.location.pathname)` +
`useEffect` with a `popstate` listener local to the wrapper component) for the fix.
Exemplars of screens that already do this correctly: `BlocksScreen.tsx`, `TemplatesScreen.tsx`,
`DecosScreen.tsx`, `DecoTemplatesScreen.tsx`, and the `PlayoutsRouteScreen` wrapper in `App.tsx`
(which owns two sibling sub-paths, `/playouts/{id}/alternate-schedules` and
`/playouts/{id}/templates`, dispatching internally via `parsePlayoutSubRoute`).
## 3. Data loading pattern
Reference implementation: `web/src/screens/LogsScreen.tsx`. Structure to copy for any screen that
fetches from the API:
- A **discriminated-union state type** covering loading/success/error, e.g.
`type LogsState = { status: 'loading'; ... } | { status: 'success'; ... } | { status: 'error'; ... }`.
- A `seqRef` (monotonically incremented request counter) + `activeRef` (mount-tracking boolean,
flipped in a mount/unmount `useEffect`) pair — guards against a stale, slower request overwriting
a newer one's result, and against setting state after unmount.
- The actual fetch lives in a `useCallback` (`load`), called from a **separate** `useEffect(() => {
load(); }, [load])`.
- **Lint rule — `react-hooks` "no set-state-in-effect"**: never call `setState` **synchronously in
the body** of a `useEffect`. State transitions happen only inside event handlers or promise
`.then()`/`.catch()` callbacks (as in `LogsScreen`'s `load`). This is enforced by
`eslint-plugin-react-hooks` in `web/eslint.config.js` — a synchronous `setState` in an effect body
will fail `npm run lint`.
## 3a. "Keep results visible during refetch" ⇒ gate mutations + show a refreshing cue
Some grid screens deliberately keep the **previous** successful result set rendered while a refetch
is in flight (no full-screen loading state on a query/kind/page change), so the grid doesn't flash
empty. `SearchScreen.tsx` and `MediaBrowseScreen.tsx` do this. If such a screen also carries
**mutation surfaces** (per-card Add-to menu, Select/select-mode, a selection action bar, "Add all",
"Save as smart collection"), those surfaces would otherwise stay live over a **stale** result set —
an add/select action then targets the about-to-be-replaced items, or (worse) a query-wide "Add all"
bulk request resolves against the previous query. This was issue #221 (adversarial-reviewer#18).
Convention — when a screen keeps stale results visible during a refetch:
- **Key the success state to the request params that produced it.** Store the identifying params on
the `status: 'success'` variant (`SearchScreen`: the `query`; `MediaBrowseScreen`: a
`kind|query|page` `key`), set in the seq-guarded `.then`. Derive
`const refreshing = state.status === 'success' && state.<key> !== <current params>;` in render.
Prefer this over a synchronously-set `refreshing` flag: setting state synchronously from the load
path trips the `react-hooks` "no set-state-in-effect" rule (§3).
**Invariant, not a guarantee**: the derivation is only self-correcting when *every* value the
current params can take will actually trigger a fetch. If `load()` early-returns for some param
value (e.g. `SearchScreen`'s blank-query guard), `state` never updates for that value and a stale
`status: 'success'` variant lingers — so the comparison must exclude params that suppress
fetching, or gate the whole flag on the same condition that gates the fetch (`SearchScreen`:
`const refreshing = hasQuery && state.status === 'success' && state.query !== query.trim();` —
fixed post-review in #222 after the naive derivation got stuck `true` once the query was cleared
to empty, see PR discussion for #221).
- **While `refreshing`:** show a visible cue (a `role="status"` "Refreshing…" row with `<Spinner>`
plus the `.ctv-media-grid-dim` opacity class on the grid) and **disable every mutation surface** —
per-card Add-to menu (withhold the `actions` node), select toggle + in-grid selection
(`const canSelect = selectMode && !refreshing;` gates `onToggleSelect`), the selection action bar,
"Add all", "Save as smart collection". Card navigation (`onOpen`) **may** stay live — but only
outside select mode: while `selectMode && refreshing`, `MediaPosterCard` falls back to `onOpen`
whenever `onToggleSelect` is undefined, so both props must be withheld together or a mid-select
click navigates away instead of no-op'ing. The select-mode toggle itself should only be disabled
while refreshing when *entering* select mode (`refreshing && !selectMode`) — exiting only clears
selection, not a mutation, so it must stay available.
- **Bind async bulk completions to their request params, not just mount.** A whole-query/whole-set
request (e.g. `getSearchAllItems`) must, on resolve, check that its snapshotted params are still
current (compare against a ref that always holds the committed value — `SearchScreen` reuses
`lastQueryRef`) and **discard** otherwise. Checking only `activeRef` (mounted) is insufficient.
## 4. API client modules
One file per domain in `web/src/api/`, e.g. `logs.ts`, `blocks.ts`, `playouts.ts`. Pattern (see
`web/src/api/logs.ts`):
- Re-export the generated response/DTO types from `./generated/v1`:
`export type LogEntry = components['schemas']['LogEntryResponseModel'];`
- A typed params interface for the endpoint's query string (e.g. `GetLogsParams`).
- The fetch function builds a `URLSearchParams` from only the params that are set, then calls the
shared `request<T>(url)` helper from `./client`.
- An error-message helper (e.g. `messageFromLogsError`) that narrows `unknown` → `ApiError` (from
`./client`) → a human string, with a fallback message — screens use this instead of stringifying
errors themselves.
- `web/src/api/index.ts` re-exports everything so screens import from `'../api'`, not from the
individual domain file directly.
**Trust the generated key casing — it mirrors the runtime.** Since #198 the OpenAPI spec is generated
to match the runtime Newtonsoft serializer exactly (a schema transformer runs the same contract
resolver; see `api-conventions.md` §5a), so the generated types carry the real wire keys — including
Newtonsoft's acronym quirks like `ffmpegProfileId` (channel FFmpeg-profile id) and `ffmpegProfile`
(channel FFmpeg-profile display name). **Do not** hand-cast responses to "fix" a key or dual-read a
spec-cased vs runtime-cased key (the old `PlaybackTroubleshootingScreen` `#198` escape hatch that read
`data.channel.fFmpegProfileId` has been removed — read `ffmpegProfileId` straight off the typed
response). When you mock an API response in a test, use the generated (runtime) casing.
## 5. Artwork rendering
Render `item.artwork` / `item.poster` (or whatever the DTO field is named) **directly as an `<img
src>`** — since PR #181, API responses already return rooted, directly-usable URLs (see
`api-conventions.md` §4). **Do not** client-side-prefix artwork paths (no `/artwork/posters/` string
building in SPA code) — if you see that pattern, it's stale/wrong.
## 5b. HLS video preview
Screens that preview an ErsatzTV HLS stream use the reusable `HlsPlayer` component
(`web/src/media/HlsPlayer.tsx`, introduced with #145). Pass it a `src` (the `.m3u8` URL, or `null`
for idle) and — when the manifest GET itself starts a server-side session (e.g. troubleshooting
`playback.m3u8`) — a `playToken` you increment per play, so a repeat play with an identical URL
still tears down and re-attaches (an unchanged `src` alone is a state no-op that never issues a new
request); it attaches `hls.js` when Media Source Extensions are available and falls back to native
HLS (`video.canPlayType('application/vnd.apple.mpegurl')`, i.e. Safari) otherwise, and tears down the
`hls.js` instance on `src` change and unmount. Its config mirrors the legacy `_Host.cshtml`
`previewChannel` (`liveDurationInfinity: true` + an unbounded manifest `maxTimeToFirstByteMs`) because
the troubleshooting `playback.m3u8` endpoint blocks until segments exist before it 302s to the live
manifest. **In tests, mock `hls.js` wholesale** (`vi.mock('hls.js', …)` with a class exposing
`static isSupported()`, `static Events`, and `loadSource`/`attachMedia`/`on`/`destroy`) so jsdom never
touches a real `MediaSource`; assert the manifest URL via the mocked `loadSource` spy (see
`PlaybackTroubleshootingScreen.test.tsx`).
## 5c. Media "Add to…" affordances
Screens that let the user add media items to a collection/playlist/schedule use the shared layer in
`web/src/media/addTo/` — `AddToMenu` (popover for a `MediaPosterCard` `actions` slot or a detail
page's action row) and the `AddToCollectionDialog` / `AddToPlaylistDialog` / `AddToScheduleDialog` /
`SaveAsSmartCollectionDialog` it drives. Do **not** build screen-local target pickers. Multi-select
on grid screens is an explicit "Select" toggle (see `docs/decisions.md` 2026-07-10 for the rationale
and the accepted deviations from Blazor).
## 5d. Client-local preferences: `localStorage`, namespaced `ctv-*` keys
Per-browser UI preferences (theme, an auth token, a screen's remembered page size) live in
`window.localStorage` under a namespaced `ctv-` key, **not** a round-trip through the API — the
established pattern is `designSystem.ts`'s `getStoredDesignSystemTheme`/`applyDesignSystemTheme`
(`ctv-theme`): a small `getStorage()` helper that returns `window.localStorage` wrapped in a
try/catch (so a disabled/unavailable storage API degrades to the default instead of throwing), a
getter that validates the stored value against the known option set before trusting it, and a
setter that writes straight through. `LogsScreen.tsx`'s page-size persistence (`ctv-logs-page-size`,
#213) follows the same shape. Reserve this for state that's genuinely local to the browser/user
session — if a preference needs to be shared across devices or is really server/business state
(e.g. Blazor's `ConfigElement`-backed settings), it belongs behind an API endpoint instead; see
`docs/decisions.md` 2026-07-11 for the specific reasoning on logs page-size.
## 6. Tests
- **vitest**, colocated `*.test.ts` / `*.test.tsx` next to the source file.
- Every screen with meaningful logic gets a screen test; every API client module gets a
param-mapping / URL-building test (e.g. `logs.test.ts` next to `logs.ts`).
- `web/src/App.test.tsx` covers navigation + the route table, including regressions like the
sub-path bug in §2 (see the tests around `PlayoutsRouteScreen`, ~line 1682+, that click into
`/app/playouts/{id}/...` sub-paths and assert the correct sub-screen rendered).
- **Nav-label test-selector care**: `getByRole('link'/'button', { name: /Regex/ })` matches by
substring by default — a loose regex can match more than one nav item. Verified example: the
System nav button is matched with an **anchored** regex (`name: /^System/`) rather than a bare
`/System/`, specifically to avoid ambiguous matches against other labels that start with or
contain "System". Anchor (`^`/`$`) or use exact strings in `getByRole` name matchers whenever a
new label could be a substring of (or share a substring with) an existing one — check
`App.tsx`'s nav `label:` list for collisions before picking a new label.
- **Extracted-screen tests own their own fetch mock** (Schedules #207, Channels #244): when a
screen is pulled out of `App.tsx` into `web/src/screens/<Name>Screen.tsx`, its colocated
`<Name>Screen.test.tsx` builds a **self-contained** `vi.spyOn(window, 'fetch')` mock scoped to
that screen's own endpoints (plus local `jsonResponse`/fixture-factory helpers) and renders the
screen component **directly** — it must not import from `App.test.tsx` or reuse the monolithic
`mockDashboardApi()`. `App.test.tsx` keeps only a thin **nav-smoke** test for the extracted
screen (route to it, assert it mounted and hit its own endpoint) plus genuinely cross-cutting
shell concerns (route table, sub-path ownership §2, the unsaved-changes/popstate guard §8, the
TopBar action wiring). Detailed screen behavior lives in the screen's own test file. See
`ChannelsScreen.test.tsx` / `SchedulesScreen.test.tsx` for the shape.
## 7. Verification gate — run before every commit touching `web/`
From `web/`:
```bash
npm test # vitest
npm run lint # eslint .
npm run build # tsc -b && vite build
```
Also run `npm run check:api` if you touched anything OpenAPI-relevant (see `api-conventions.md` §5)
— it regenerates `src/api/generated/v1.d.ts` and fails the build if it's out of sync with what's
committed.
## 8. Unsaved-changes navigation guard
Screens with a **draft / explicit-Save** model (edits accumulate locally, one Save flushes them —
e.g. the schedules editor, `web/src/screens/SchedulesScreen.tsx`) must guard against losing the
draft to navigation. The shared module `web/src/navigationGuard.ts` is the seam:
- The screen **registers a guard** on mount: `registerNavigationGuard(() => !dirtyRef.current ||
window.confirm(...))`, returning the unregister fn from the mount `useEffect` for cleanup. Only one
guard is active at a time (the mounted screen); a stale unregister only clears its own guard.
- `App.tsx`'s `navigate` handler calls `canLeaveCurrentScreen()` before `pushState` — a `false`
return aborts the in-app sidebar/nav click.
- **Browser Back/Forward (`popstate`) is also covered.** `App.tsx`'s `popstate` handler consults
`canLeaveCurrentScreen()` too. A `popstate` cannot be cancelled — by the time it fires the URL has
already changed — so on a veto the handler **re-pushes the pre-pop path** (tracked in a
`currentPathRef` updated on every approved navigation) via `history.pushState` and leaves
`activeRoute` untouched, effectively undoing the browser's URL change. This same handler also runs
for the **synthetic** pop `navigateToPath()` dispatches, so programmatic in-app navigation is
guarded as well. The re-push does **not** re-fire `popstate`; that's safe because only one screen
is mounted at a time and the guard-registering screen (the schedules editor) owns no internal
`popstate`/sub-path listener — so a blocked pop cannot desync a sub-path screen's own pathname
state (§2). A sub-path screen that both registers a dirty guard *and* tracks its own pathname would
need to re-validate this; none does today.
- The screen **also** guards the paths the module still can't see — an in-screen action that would
replace the draft (schedule switch, opening the properties editor) uses its own
`window.confirm(...)`, and a `beforeunload` listener (installed while `dirty`) covers full-page
unloads (reload / close tab / external link).
Keep the guard predicate reading a **ref** (`dirtyRef`), not the `dirty` state value, so
`canLeaveCurrentScreen()` sees the current dirtiness synchronously at click time.
## 9. Review checklist — temporal semantics
- **For every effect / timer / async completion, ask: *when* does it fire (mount, dependency change,
unmount, StrictMode double-invoke) and *which* render/request does it still own?** A debounce timer
fires on mount too (§3, the `lastQueryRef` no-change guard exists precisely for that); a `.then`
can resolve after the params it was launched for have moved on (§3a, the `refreshing` gate and the
Add-all query binding exist for that). A guard that only checks "still mounted" (`activeRef`) does
not answer "still current".
- **For any "make X consistent with Y" change, re-validate the exemplar Y's temporal behavior before
copying it.** #221 came from copying a fetch model that keeps stale results visible onto screens
that had gained mutation surfaces — the exemplar was safe read-only, the copy was not. Copying a
pattern copies its *assumptions*; confirm they still hold in the new context.